当我将新视图控制器推送到我的导航堆栈时,我正在使用自定义 segue 创建展开动画。如果调用时没有指定 sourceRect prepareForSegue:sender:
,则目标视图控制器从源视图控制器的中心展开。
展开Segue.m:
- (id)initWithIdentifier:(NSString *)identifier source:(UIViewController *)source destination:(UIViewController *)destination {
self = [super initWithIdentifier:identifier source:source destination:destination];
self.sourceRect = CGRectMake(source.view.center.x, source.view.center.y, 0.0, 0.0);
return self;
}
- (void)perform {
UIViewController *sourceViewController = (UIViewController *)self.sourceViewController;
UIViewController *destinationViewController = (UIViewController *)self.destinationViewController;
CGRect destinationRect = sourceViewController.view.frame;
CGFloat tx = self.sourceRect.origin.x + self.sourceRect.size.width/2 - destinationRect.origin.x - destinationRect.size.width/2;
CGFloat ty = self.sourceRect.origin.y + self.sourceRect.size.height/2 - destinationRect.origin.y - destinationRect.size.height/2;
CGFloat sx = self.sourceRect.size.width/destinationRect.size.width;
CGFloat sy = self.sourceRect.size.height/destinationRect.size.height;
[sourceViewController.view addSubview:destinationViewController.view];
[destinationViewController.view setFrame:sourceViewController.view.frame];
[destinationViewController.view setTransform:CGAffineTransformConcat(CGAffineTransformMakeScale(sx, sy), CGAffineTransformMakeTranslation(tx, ty))];
[UIView animateWithDuration:0.5
delay:0.0
options:UIViewAnimationCurveEaseOut
animations:^{
[destinationViewController.view setTransform:CGAffineTransformIdentity];
} completion:^(BOOL finished) {
[destinationViewController.view removeFromSuperview];
[sourceViewController.navigationController pushViewController:destinationViewController animated:NO];
}];
}
扩展转场按预期工作。我试图通过反转展开转场的逻辑来创建折叠转场,但这给我带来了问题。我希望源视图控制器缩小到目标矩形的大小。如果没有提供destinationRect,那么我希望视图缩小到目标视图控制器视图的中心。
CollapseSegue.m:
- (id)initWithIdentifier:(NSString *)identifier source:(UIViewController *)source destination:(UIViewController *)destination {
self = [super initWithIdentifier:identifier source:source destination:destination];
self.destinationRect = CGRectMake(source.view.center.x, source.view.center.y, 0.0, 0.0);
return self;
}
- (void)perform {
UIViewController *sourceViewController = (UIViewController *)self.sourceViewController;
UIViewController *destinationViewController = (UIViewController *)self.destinationViewController;
CGRect sourceRect = sourceViewController.view.frame;
CGFloat tx = self.destinationRect.origin.x + self.destinationRect.size.width/2 - sourceRect.origin.x - sourceRect.size.width/2;
CGFloat ty = self.destinationRect.origin.y + self.destinationRect.size.height/2 - sourceRect.origin.y - sourceRect.size.height/2;
CGFloat sx = self.destinationRect.size.width/sourceRect.size.width;
CGFloat sy = self.destinationRect.size.height/sourceRect.size.height;
[sourceViewController.navigationController popViewControllerAnimated:NO];
[destinationViewController.view addSubview:sourceViewController.view];
[sourceViewController.view setFrame:destinationViewController.view.frame];
[UIView animateWithDuration:0.5
delay:0.0
options:UIViewAnimationCurveEaseOut
animations:^{
[sourceViewController.view setTransform:CGAffineTransformConcat(CGAffineTransformMakeScale(sx, sy), CGAffineTransformMakeTranslation(tx, ty))];
} completion:^(BOOL finished) {
[sourceViewController.view removeFromSuperview];
}];
}
sourceViewController 的视图并没有很好地制作动画,而是简单地消失了,好像我只调用了[sourceViewController.navigationController popViewControllerAnimated:NO];
这似乎表明我没有正确设置视图层次结构,但我似乎无法弄清楚我哪里出错了!任何帮助将不胜感激。