我正在制作一个刽子手游戏并尝试创建一个函数来执行以下操作;
calculate_points(current_score,num_of_letter,letter_type):
现在当前分数=你有多少分。您通过猜测正确的辅音来获得分数,这是字符串中每个字母 +1 分(例如:'apples',a^^les 并且有人猜到 p,那将是 +2 分,它是辅音,但元音是相同的形式相反,您每个字母都会失去 -1 分。
CONSONANTS = 'bcdfghjklmnpqrstvwxyz'
VOWELS = 'aeiou'
字母类型可以是“C”或“c”表示辅音,“V”或“v”表示元音。当前分数从 0 开始,因此 current_score = 0,用户从 0 开始输入自己的分数。
那么例子:
calculate_points(2,3,'C') (had 2 points, guessed 3 correct letters that are consonants so + 1 point per correct guess) 2+ 3=5
5
calculate_points(3,2,'V') (had 3 points, guessed 2 correct letters that are vowels so that is (-1) points per correct guess, so 3-2 =1
1
目前的尝试:
def calculate_score(current_score,num_of_letter,letter_type):
new_score = 0
for i in range(0,len(CONSONTANTS)):
if CONSONANTS[i] == letter_type:
new_score = current_score + (num_of_letter*1)
for i in range(0,len(VOWELS)):
if VOWELS[i] == letter_type:
new_score = current_score + (num_of_letter*(-1))
return new_score