Basically what I am trying to achieve is this; I have an android Activity that executes a game class (built on the libgdx framework) and I need to run a check to see if the game is over by calling a method from within the game class.
Is it possible to run this check multiple times (until the game is over) so that the android Activity can then move on to a different activity when the game is over?
I hope I made myself clear enough, Thanks for the help :)