我已将图像绘制到画布中。
现在我正在尝试的是,如果用户单击向左旋转按钮总画布应该向左旋转(即图像旋转到 90 度)并且如果向右旋转画布应该向右旋转。
这就是我尝试旋转的方法。请建议我实现这一目标的代码
var canvasId = document.getElementById("preview");
var cntxt = canvasId.getContext("2d");
cntxt.translate($("#preview").width()-1, $("#preview").height()-1);
cntxt.rotate(convertToRadians(90));
cntxt.drawImage(canvasId, 0, 0, $("#preview").width(), $("#preview").height());
function convertToRadians(degree) {
return degree*(Math.PI/180);
}
工作解决方案:
// Getting the canvas
var canvasId = document.getElementById(id);
var ctx = canvasId.getContext("2d");
// Store the current transformation matrix
ctx.save();
ctx.setTransform(1,0,0,1,0,0);
// Getting the canvas width and height
var w = $("#preview").width();
var h = $("#preview").height();
ctx.clearRect(0, 0, w, h);
// Restore the transform
ctx.restore();
// TranslateX should be canvaswidth/2 and translateY should be canvasheight/2
var translateX = w/2;
var translateY = h/2;
// translating the context
ctx.translate(translateX,translateY);
// As we need to rotate the image to 90 degrees
// Where r can be 1 to 36 for 10 to 360 degree rotation
var r = 9;
ctx.rotate(r*10*Math.PI/180);
ctx.translate(-translateX,-translateY);
// Drawing canvas
ctx.drawImage(ImageObject, 0, 0, w, h);
还有一个疑问,我们不能旋转整个画布以保持图像的正确纵横比