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我正在尝试使地板水平放置,但它是直立的。我的代码有什么问题?也许相机旋转关闭?我正在使用three.js r52。

    camera = new THREE.PerspectiveCamera                                                                                            
        (45, window.innerWidth / window.innerHeight, 1, 10000);                                                                     
    camera.position.x = -500;                                                                                                       
    camera.position.z = 0;                                                                                                          

    scene = new THREE.Scene();

    var floorGeometry = new THREE.PlaneGeometry(1000, 1000, 1, 1);                                                                  
    var floorMaterial = new THREE.MeshBasicMaterial( {color:0x448844} );                                                            
    var floor = new THREE.Mesh(floorGeometry, floorMaterial);                                                                       

    scene.add(floor);

    controls = new THREE.FirstPersonControls(camera);                                                                             
    controls.movementSpeed = 1000;                                                                                                
    controls.lookSpeed = 0.0;                                                                                                     
    controls.lookVertical = true; 

直立平面几何

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1 回答 1

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您的代码很好,但您必须添加它才能将其旋转 90 度。看看这个:http ://cssdeck.com/labs/threejsrotation/0 (第 18 行floor.rotation.x = -Math.PI / 2;:)

旋转只是一个THREE.Vector3类似的位置。

于 2012-10-16T05:43:09.287 回答