当下面的代码片段运行时,每次点击一个键时,都会调用函数LowLevelKeyboardProc。但问题是它在按下一个键时和释放一个键时都被调用。这意味着,每次点击该函数被调用两次。但是我希望该函数在键被调用时只被调用一次按下而不是释放键时。
即使我可以在函数LowLevelKeyboardProc中过滤按键的按下和释放,也可以。有什么办法可以做到这一点。
static LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam) {
// call the function only if the key is pressed,else ( i.e key released) do nothing
}
BOOL WINAPI installHook(HINSTANCE hinstDLL, DWORD fwdReason, LPVOID lpvReserved){
handleKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, hinstDLL, 0);
MSG msg;
while(GetMessage(&msg, NULL, 0, 0)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fwdReason, LPVOID lpvReserved) { // ENTRY POINT
if(hookThreadHandle==NULL) {
LPTHREAD_START_ROUTINE lpStartAddress = &installHook;
hookThreadHandle = CreateThread(NULL, 0, lpStartAddress, NULL, 0, &hookThreadId);
}
return TRUE;
}