7

在使用 启动某些活动期间尝试快速按下后退按钮时GLSurfaceVieweglCreateWindowSurface失败并显示java.lang.IllegalArgumentException

我收到以下错误:

10-08 18:05:36.490: E/GLSurfaceView(3440): eglCreateWindowSurface
10-08 18:05:36.490: E/GLSurfaceView(3440): java.lang.IllegalArgumentException: Make sure the SurfaceView or associated SurfaceHolder has a valid Surface
10-08 18:05:36.490: E/GLSurfaceView(3440): at com.google.android.gles_jni.EGLImpl._eglCreateWindowSurface(Native Method)
10-08 18:05:36.490: E/GLSurfaceView(3440): at com.google.android.gles_jni.EGLImpl.eglCreateWindowSurface(EGLImpl.java:90)
10-08 18:05:36.490: E/GLSurfaceView(3440): at android.opengl.GLSurfaceView$DefaultWindowSurfaceFactory.createWindowSurface(GLSurfaceView.java:798)
10-08 18:05:36.490: E/GLSurfaceView(3440): at android.opengl.GLSurfaceView$EglHelper.createSurface(GLSurfaceView.java:1065)
10-08 18:05:36.490: E/GLSurfaceView(3440): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1433)
10-08 18:05:36.490: E/GLSurfaceView(3440): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1216)

SurfaceHolder.Callback.surfaceCreated这些活动在之前或之后都没有调用 GL 操作SurfaceHolder.Callback.surfaceDestroyed

有没有其他人遇到过这个问题,解决方案是什么?

感谢您的任何提前。

4

2 回答 2

11

在多个活动之间切换会迅速撕掉窗口表面。

我修补GLSurfaceView.guardedRun()以避免竞争条件GLSurfaceView

从:

                if (createEglSurface) {
                    if (LOG_SURFACE) {
                        Log.w("GLThread", "egl createSurface");
                    }
                    gl = (GL10) mEglHelper.createSurface(getHolder());
                    if (gl == null) {
                        // Couldn't create a surface. Quit quietly.
                        break;
                    }
                    sGLThreadManager.checkGLDriver(gl);
                    createEglSurface = false;
                }

至:

                if (createEglSurface) {
                    if (LOG_SURFACE) {
                        Log.w("GLThread", "egl createSurface");
                    }
                    gl = (GL10) mEglHelper.createSurface(getHolder());
                    if (gl == null) {
                        // If we escape, GLThread ends up. Don't escape.
                        continue;
                    }
                    sGLThreadManager.checkGLDriver(gl);
                    createEglSurface = false;
                }

在我看来,这个问题已在 JellyBean 中得到解决

于 2012-10-15T08:02:40.273 回答
1

我遇到了同样的问题,并通过为 surfaceDestroyed 设置回调并调用 super.surfaceDestroyed 来修复它。

glSurfaceView = new GLSurfaceView(context) {
    public void surfaceDestroyed(SurfaceHolder holder) {
        super.surfaceDestroyed(holder);
    }
};
于 2013-08-07T16:54:13.167 回答