我设法做到了,我发现的唯一方法是使用 SimpleOnGestureListener。如果有人遇到同样的问题,我复制粘贴代码。
像这样创建一个类:
public abstract class MyGestureDetector extends SimpleOnGestureListener {
private static final int SWIPE_MIN_DISTANCE = 100;
private static final int SWIPE_THRESHOLD_VELOCITY = 50;
private GestureDetector gestureDetector;
private View.OnTouchListener gestureListener;
private Activity activity;
public MyGestureDetector(Activity activity) {
    this.activity = activity;
    gestureDetector = new GestureDetector(this);
    gestureListener = new View.OnTouchListener() {
        public boolean onTouch(View v, MotionEvent event) {
            return gestureDetector.onTouchEvent(event);
        }
    };
}
public abstract void onRightToLeftSwipe();
public abstract void onLeftToRightSwipe();
public abstract void onTopToBottomSwipe();
public abstract void onBottomToTopSwipe();
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velX,
        float velY) {
    DisplayMetrics dm = activity.getResources().getDisplayMetrics();
    int REL_SWIPE_MIN_DISTANCE = (int) (SWIPE_MIN_DISTANCE * dm.densityDpi / 160.0f);
    int REL_SWIPE_THRESHOLD_VELOCITY = (int) (SWIPE_THRESHOLD_VELOCITY
            * dm.densityDpi / 160.0f);
    float deltaX = e1.getX() - e2.getX();
    float deltaY = e1.getY() - e2.getY();
    try {
        // swipe horizontal?
        if ((Math.abs(deltaX) > REL_SWIPE_MIN_DISTANCE)
                && (Math.abs(velX) > REL_SWIPE_THRESHOLD_VELOCITY)
                && (Math.abs(deltaX) > Math.abs(deltaY))) {
            // left or right
            if (deltaX < 0) {
                this.onLeftToRightSwipe();
                return true;
            }
            if (deltaX > 0) {
                this.onRightToLeftSwipe();
                return true;
            }
        } else if ((Math.abs(deltaY) > REL_SWIPE_MIN_DISTANCE)
                && (Math.abs(velY) > REL_SWIPE_THRESHOLD_VELOCITY)) { // swipe
            // vertical
            // top or down
            if (deltaY < 0) {
                this.onTopToBottomSwipe();
                return true;
            }
            if (deltaY > 0) {
                this.onBottomToTopSwipe();
                return true;
            }
        } else {
            return false; // We don't consume the event
        }
    } catch (Exception e) {
        // nothing
    }
    return false;
}
public View.OnTouchListener getGestureListener() {
    return gestureListener;
}
public void setGestureListener(View.OnTouchListener gestureListener) {
    this.gestureListener = gestureListener;
}
}
那么你必须在你的活动中这样做:
public void onCreate(Bundle savedInstanceState) {
     // Initializate your variables here
     // Using Gestures
     MyGestureDetector gestos = new MyGestureDetector(this) {
        @Override
        public void onTopToBottomSwipe() {
            // Do whatever
        }
        @Override
        public void onRightToLeftSwipe() {
            // Do whatever
        }
        @Override
        public void onLeftToRightSwipe() {
            // Do whatever
        }
        @Override
        public void onBottomToTopSwipe() {
            // Do whatever
        }
    };
最后但并非最不重要的一点是,您必须将 TouchListener 放入您想要在其中滑动的布局以及该布局中的每个可点击的视图
layoutSwipe = (LinearLayout) findViewById(R.id.layoutSwipe);
layoutSwipe.setOnTouchListener(gestos.getGestureListener());
viewInsidells.setOnTouchListener(gestos.getGestureListener());
view2Insidells.setOnTouchListener(gestos.getGestureListener());
有了这个,你可以在你的布局中使你的视图可以点击,如果你点击它只会执行你点击的视图的点击动作,如果你滑动它只会根据你的动作执行滑动动作。
我花了 4 个小时试图解决这个问题,希望我可以为下一个节省一些时间。