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我刚刚下载了 C4,并试图在一些示例代码中实现捏合手势,而我已经有了滑动手势。代码如下:

[ball addGesture:SWIPERIGHT name:@"swipeR" action:@"swipeBall"];
[ball addGesture:PINCH name:@"pinch" action:@"zoomBall"];

一旦我添加带有 PINCH 的第二行,我就会在编译时收到以下错误消息,这似乎很奇怪,因为 PINCH 列在下面错误消息中提到的列表中。有什么想法吗?

错误信息:

2012-10-10 00:58:06.166 Test[24121:10703] *** Assertion failure in -[MyBall addGesture:name:action:], /Users/moi/Development/C4Installer/libC4/libC4/C4Control.m:319

2012-10-10 00:58:06.184 Test[24121:10703] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'The gesture you tried to use is not one of: TAP, PINCH, SWIPERIGHT, SWIPELEFT, SWIPEUP, SWIPEDOWN, ROTATION, PAN, or LONGPRESS'

*** First throw call stack: (0x320022 0x1730cd6 0x2c8a48 0x99c2cb 0xcdd3 0x380b 0x3190 0xe2b386 0xe2c274 0xe3b183 0xe3bc38 0xe2f634 0x3c2eef5 0x2f4195 0x258ff2 0x2578da 0x256d84 0x256c9b 0xe2bc65 0xe2d626 0x2d3d 0x2ca5) terminate called throwing an exception(lldb)

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2 回答 2

1

不幸的是,我还没有实现 PINCH 手势。该变量是可用的,就像一个占位符一样。我希望尽快将它纳入 API。

于 2012-10-11T03:46:30.087 回答
0

我想我设法实现了这一点。

我进入 c4CanvasController 并将其添加到 addGesture 方法中:

case PINCH:
            recognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:NSSelectorFromString(methodName)];
            break;

然后我像往常一样将手势添加到项目中:

[self addGesture:PINCH name:@"pinchme" action:@"customPinchMethod:"];

我为捏合手势回调方法定义了类似捏合和缩放的行为。

    -(void)customPinchMethod:(UIPinchGestureRecognizer*)sender {
    NSLog(@"Pinching");

    NSLog(@"latscale = %f",mLastScale);

    mScale = sender.scale*mLastScale;
    if (sender.state == UIGestureRecognizerStateEnded) mLastScale = mScale;

    CGAffineTransform currentTransform = CGAffineTransformIdentity;
    CGAffineTransform newTransform = CGAffineTransformScale(currentTransform, mScale ,mScale);
    self.view.transform = newTransform; 

}

于 2014-01-21T00:13:05.910 回答