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可能重复:
未定义的引用

我已经对这一组错误消息猛烈抨击了大约 4 个小时,但我似乎无法弄清楚。我以前没有在这里发帖,所以如果它不在正确的区域或者我做错了什么,我提前道歉。无论如何,我收到的错误消息是:

main.cpp|28|undefined reference to `LinkedSortedList<Employee>::LinkedSortedList()'|
   main.cpp|52|undefined reference to `empPrint(LinkedSortedList<Employee>&)'|
   main.cpp|58|undefined reference to `empSave(LinkedSortedList<Employee>&, std::string)'|
   main.cpp|65|undefined reference to `empLoad(LinkedSortedList<Employee>&, std::string)'|
   main.cpp|70|undefined reference to `LinkedSortedList<Employee>::~LinkedSortedList()'|
   main.cpp|70|undefined reference to `LinkedSortedList<Employee>::~LinkedSortedList()'|

   obj\Debug\main.o||In function `Z9empSearchR16LinkedSortedListI8EmployeeE':|
   main.cpp|109|undefined reference to `LinkedSortedList<Employee>::getHead()'|

我的 main.cpp 如下:

#include <iostream>
#include <string>
#include <stdio.h>
#include <fstream>
#include "SortedList.h"
#include "LinkedSortedList.h"
#include "Employee.h"
#include "LinkedNode.h"

using namespace std;

void newEmp(LinkedSortedList <Employee>& empList);
void empSearch(LinkedSortedList <Employee>& empList);
void empPrint(LinkedSortedList <Employee>& empList);
void empSave(LinkedSortedList <Employee>& empList, string file);
void empLoad(LinkedSortedList <Employee>& empList, string file);

int main()
{
    //int empID;
    bool menuFinish = false;
    LinkedSortedList<Employee> empList;
    char selection;

    while (!menuFinish)

        //simple menu system through cout, the selection is read in through cin
        //and converted to upper case for simplicity during the conditionals
        cout << "Menu" << endl;
        cout << "(I)nsert new record" << endl;
        cout << "(E)mployee ID search" << endl;
        cout << "(P)rint employee info" << endl;
        cout << "(S)ave database to a file" << endl;
        cout << "(L)oad database from file" << endl;
        cout << "(Q)uit" << endl;
        cout << "Enter selection " << endl;
        cin >> selection;
        selection = toupper(selection);

        //menu selections are compared with their functions
        if (selection == 'I')
            newEmp(empList);
        else if (selection == 'E')
            empSearch(empList);
        else if (selection == 'P')
            empPrint(empList);
        else if (selection == 'S')
            {
                string fileName;
                cout << "Enter a filename to save the database to " << endl;
                cin >> fileName;
                empSave(empList, fileName);
            }
        else if (selection == 'L')
            {
                string fileName;
                cout << "Enter the filename to load the database from " << endl;
                cin >> fileName;
                empLoad(empList, fileName);
            }
        else if (selection == 'Q')
            menuFinish = true;
        else
            cout << "Incorrect choice " << endl;
}

//function creates a new employee
void newEmp(LinkedSortedList <Employee>& empList)
{
    string firstName;
    string lastName;
    int empID = -1;

    cout << "Please enter the first name " << endl;
    cin >> firstName;
    cout << "Please enter the last name " << endl;
    cin >> lastName;
    while (empID > 9999999 || empID < 0)
        {
        cout <<"Please enter the employee ID " << endl;
        cin >> empID;

        }
    //puts the employee in the db unless they're already found, then outputs an
    //error on the screen
    Employee emp(firstName, lastName, empID);
    bool findEmp = empList.find(emp);

    if (!findEmp)
        empList.insert(emp);
    else
        cout << "Emlpoyee ID " << empID << " already in use " << endl;
}

//function to search for an employee based on their employee ID
void empSearch (LinkedSortedList <Employee>& empList)
{
    int empID;
    int sizeOfList = 0;
    bool noEmp = true;

    cout << "Enter employee ID " << endl;
    cin >> empID;

    LinkedNode <Employee>* temp = empList.getHead();
    while (sizeOfList < empList.size() && noEmp)
    {
        sizeOfList++;
        if (empID == temp->value.getEmpID())
            {
                cout << "Searched " << sizeOfList << "employees " << endl;
                cout << "Found record: " << temp->value;
                noEmp = false;
            }
            temp = temp->next;
    }
    if (noEmp)
    cout << "Search of " << sizeOfList << " employees.  Employee not found" << endl;

}

//function used to print the first and last five employees from the db
void empPrint (LinkedSortedList <Employee>& empList)
{
    if (empList.size() <= 10)
        {
            empList.print();
        }

        else
        {
            LinkedNode<Employee>* temp = empList.getHead();
            cout << "First five employees: " << endl;

            for (int i = 0; i < 5; i++)
                {
                cout << temp->value << endl;
                i++;
                temp = temp->next;
                }

            int midList = empList.size()-5;
            for (int i = 0; i < midList; i++)
                {
                     temp = temp->next;
                }

            cout << "Last five employees: " << endl;
            for (int i = 0; i < 5; i++)
                {
                    cout << temp->value << endl;
                    i++;
                    temp = temp->next;
                }
        }
}

//function used to save the employee information from the db to a file
void empSave(LinkedSortedList<Employee>& empList, string fileName)
{
    string lastName;
    string firstName;
    //int empID;
    ofstream output;
    output.open(fileName.c_str());
    if (!output)
        {
            cout << "File not saved" << endl;
        }
    else
    {
        LinkedNode<Employee>* temp = empList.getHead();
        int i = 0;
        while (i < empList.size())
        {
            output << temp->value.getLastName() << " " << temp->value.getFirstName() << " " << temp->value.getEmpID() << endl;
            i++;
            temp = temp->next;
        }
    }
    output.close();
}

//function used to load the employee information from a file to the db
void empLoad(LinkedSortedList<Employee>& empList, string fileName)
{
    if (empList.size() > 0)
    {
        empList.clear();
    }

    ifstream input;
    input.open(fileName.c_str());

    if (!input)
    {
        cout << "No file exists" << endl;
    }

    else
    {
        int empID;
        string firstName;
        string lastName;
        string delimiter;

        while(input.good());
        {
            getline(input, delimiter, '\n');
            getline(input, lastName, ' ');
            getline(input, firstName, ' ');
            input >> empID;

            Employee emp(lastName, firstName, empID);

            bool empFound = empList.find(emp);

            if(!empFound)
            {
                empList.insert(emp);
            }
            else
            cout << "Employee already exists" << endl;
        }
    }
}

我的 LinkedSortList.cpp 是:

#ifndef _LinkedSortedList_
#define _LinkedSortedList_

#include "Employee.h"
#include "LinkedSortedList.h"
#include "SortedList.h"
#include "LinkedNode.h"

#include <iostream>
#include <fstream>
#include <string>


using namespace std;

//default constructor
//sets head to null and makes the size of the list 0
template <class Elem>
LinkedSortedList<Elem>::LinkedSortedList()
{
    head = NULL;
    listSize = 0;
}

//destructor, clears list THEN deletes the head so memory leaks are
//stopped
template <class Elem>
LinkedSortedList<Elem>::~LinkedSortedList()
{
    clear();
    delete head;
}

//clears the list, freeing memory and stopping leaks and resets the
//list size
template <class Elem>
void LinkedSortedList<Elem>::clear()
{
    LinkedNode<Elem> *indexPtr = head;

    while (head != NULL)
    {
        head = head->next;
        delete indexPtr;
        indexPtr = head;
    }
    listSize = 0;
}

//finds a search value in the list... if it finds it then it returns true,
//otherwise it returns false
template <class Elem>
bool LinkedSortedList<Elem>::find(Elem searchValue) const
{
    LinkedNode<Elem>* indexPtr = head;
    while (indexPtr != NULL)
    {
        if (indexPtr->value == searchValue)
        {
            return true;
        }
        indexPtr = indexPtr->next;


    }
    return false;
}

//gets and DELETES first value in the list - if it finds nothing then
//return false, otherwise true
template <class Elem>
bool LinkedSortedList<Elem>::getFirst(Elem &returnValue)
{
    LinkedNode<Elem>* indexPtr = head;
    if (indexPtr == NULL)
        return false;
        else
        {
            head = head->next;
            returnValue = indexPtr->value;
            delete indexPtr;
            listSize--;
            return true;
        }
        returnValue = indexPtr->value;
}

//prints the list to cout or prints a warning if the list contains
//no values
template <class Elem>
void LinkedSortedList<Elem>::print() const
{

    if (head == NULL)
    {
         cout << "No elements in the list" << endl;
    }
        else
        {
            LinkedNode<Elem>* indexPtr = head;
            while (indexPtr != NULL)
            {
                cout << indexPtr->value << endl;
                indexPtr = indexPtr->next;
            }
        }
}

//returns the size of the list to the caller
template <class Elem>
int LinkedSortedList<Elem>::size() const
{
    return listSize;
}

//inserts a value into the list where it should go, if the list is empty it will
//say there are no existing nodes
template <class Elem>
bool LinkedSortedList<Elem>::insert(Elem newValue)
{
    LinkedNode<Elem>* indexPtr = head;
    LinkedNode<Elem>* newNode;
    //newNode->value = newValue;

     try
    {
        newNode = new LinkedNode<Elem>(newValue);
    }
    catch(exception e)
    {
        cout<<"Exception reached: " << e.what() << endl;
        return false;
    }

    //checks to see if the list is empty, if it is then it makes the newNode
    //the head
    if (head == NULL)
        {
            cout << "No existing nodes" << endl;
            head = newNode;
            cout << "First node is now " << head->value << endl;
            listSize++;
            return true;
        }

        /*looks to see if the value of the newNode is less than or equal to the
        index, if it is then it sets the point of the newNode equal to the head
        then makes the head the newNode and increments the listSize by one to keep
        track of the size of the list and returns true*/
        else if (newNode->value <= head->value)
        {
            newNode->next = head;
            head = newNode;
            listSize++;
            return true;
        }

        /*if the newNode value is greater than the index, then:*/
        else
        {
            while(indexPtr->next != NULL && newNode->value > indexPtr->next->value)
                {
                    indexPtr = indexPtr->next;
                }

            if (indexPtr->next == NULL)
            {
                indexPtr->next = newNode;
                listSize++;
                return true;
            }
            else
            {
                newNode->next = indexPtr->next;
                indexPtr->next = newNode;
                listSize++;
                return true;
            }

        }
}
//added for project 2 to return the head of the LL
template <class Elem>
LinkedNode<Elem>* LinkedSortedList<Elem>::getHead()
{
    return head;
}


#endif

Employee.cpp 是:

#ifndef _Employee_
#define _Employee_

#include "Employee.h"
#include "LinkedSortedList.h"
#include <iostream>
#include <fstream>
#include <string>

using namespace std;

//blank default constructor
Employee::Employee()
{
}

//constructor that takes 3 parameters and sets them
Employee::Employee(string lastName, string firstName, int eID)
{
    this->lastName = lastName;
    this->firstName = firstName;
    this->empID = eID;
}

//blank deconstructor
Employee::~Employee()
{
}

//overloaded equality operator
bool Employee::operator==(Employee &nextEmployee)
{
    if (this->empID == nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded less than or equal to operator
bool Employee::operator <= (Employee &nextEmployee)
{
    if (this->empID <= nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded greater than or equal to operator
bool Employee::operator >= (Employee &nextEmployee)
{
    if (this->empID >= nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded less than operator
bool Employee::operator < (Employee &nextEmployee)
{
    if (this->empID < nextEmployee.empID)
            return true;
        else
            return false;
}

//overloaded greater than operator
bool Employee::operator > (Employee &nextEmployee)
{
    if (this->empID > nextEmployee.empID)
            return true;
        else
            return false;
}

// overloaded output stream operator
ostream& operator<<(ostream& os, const Employee empl)
{
    os << "Last: " << empl.lastName << endl;
    os << "First: " << empl.firstName << endl;
    os << "Employee ID: " << empl.empID << endl;
    return os;
}

#endif

我的头文件 LinkedSortedList.h:

#ifndef _LinkedSortedListClass_
#define _LinkedSortedListClass_

#include "SortedList.h"
#include "LinkedNode.h"

#include <iostream>
#include <fstream>
#include <string>

//using namespace std;

template <class Elem>
class LinkedSortedList : public SortedList< Elem >
{
public:
    LinkedSortedList();
    ~LinkedSortedList();
    virtual void clear();
    virtual bool insert(Elem newValue);
    virtual bool getFirst(Elem &returnValue);
    virtual void print() const;
    virtual bool find(Elem searchValue) const;
    virtual int size() const;
    LinkedNode<Elem>* getHead(); //added for project 2

private:
    LinkedNode<Elem>* head;
    int listSize;
};
#endif

最后(哇!)我的 Employee.h 在这里:

#ifndef _EmployeeClass_
#define _EmployeeClass_

#include <iostream>
#include <fstream>
#include <string>

using namespace std;

class Employee
{
    public:
        Employee();
        ~Employee();
        Employee(string, string, int);
        bool operator == (Employee& nextEmployee);
        bool operator <= (Employee &nextEmployee);
        bool operator >= (Employee &nextEmployee);
        bool operator < (Employee &nextEmployee);
        bool operator > (Employee &nextEmployee);
        friend ostream& operator<<(ostream& os, const Employee empl);
        string getLastName(){return lastName;}
        string getFirstName(){return firstName;}
        int getEmpID(){return empID;}
    private:
        string lastName;
        string firstName;
        int empID;
};

#endif

我只是没有看到这里的问题,我已经和我的助教、帮助室工作人员和其他学生谈过了。我还没有收到教授的回复,但我怀疑这个周末我会不会收到她的来信。非常感谢您提供的任何见解。我需要一些泰诺。-乔什

4

5 回答 5

17

你是如何编译你的代码的?如果您使用的是 Microsoft Visual C++ 等 IDE,请务必创建一个项目并将所有 .cpp 文件(而不是 .h 文件)添加到其中。如果您使用的是命令行,请务必将所有文件名包含为命令行参数。如果这仍然没有帮助。请包括对您用于编译程序的步骤的描述。

编辑:

您的代码有几个问题:

  1. #ifndef ... #define...包含警卫适用于将出现#include在其他文件的指令中的文件。通常这些只是.h文件,因为强烈建议不要使用#include .cpp文件。

  2. 使用模板的类必须都在一个 .h 文件中,而不是分成一个.hand.cpp文件。(阅读:如果我说得不够清楚,您的LinkedSortedList课程必须全部在一个 .h 文件中。)

  3. 您的main.cpp文件声明了几个以后没有定义的函数。如果您还不想花时间实现这些功能,您至少需要为它们添加空存根。

  4. 请务必使用 IDE 中的项目或使用正确的命令行参数来编译和链接所有源文件。这就是我在上面的原始答案中所描述的。

于 2012-10-07T19:31:33.597 回答
3

为了让模板自动实例化,编译器需要在使用时查看定义。如果您不想使模板定义可见,则需要使用显式实例化。经常回答如何做这些中的任何一个。

顺便说一句,请不要使用为 C++ 编译器及其标准库的实现保留的名称作为包含保护:以下划线后跟大写字母开头的名称在 C++ 实现的所有上下文中都是保留的。

于 2012-10-07T19:32:09.010 回答
2

我的 LinkedSortList.cpp 是...

这就是你大部分问题的根源。做你所做的没有意义。您需要在头文件 LinkedSortedList.h 中定义这些内联。这涵盖了您的大部分问题,其他问题,您在哪里定义empPrint(LinkedSortedList<Employee>&)

于 2012-10-07T19:34:49.463 回答
1

C++ 模板方法和函数在编译器运行到对具有特定类型的函数的调用之前不会转换为机器代码。但这意味着定义模板方法的代码,例如所有的 LinkedSortedList.cpp,实际上在编译器看到它时根本不会产生任何代码。

您需要将所有代码从 LinkedSortedList.cpp 移动到 LinkedSortedList.h(对于其他模板类也是如此),以便编译器可以在调用这些方法时为它们生成代码。例如,当在 main.cpp 中调用 LinkedSortedList::LinkedSortedList() 时,编译器将生成代码,但前提是已经在头文件中看到了此方法的定义。

您的另一个选择是使用“显式实例化”来强制将特定方法的特定版本编译成目标代码。

于 2012-10-07T19:36:03.800 回答
1

首先,我看不到这三个的定义:-

void empPrint (LinkedSortedList <Employee>& empList);
void empSave (LinkedSortedList <Employee>& empList, string file);
void empLoad (LinkedSortedList <Employee>& empList, string file);

希望实施它们将减少错误。

于 2012-10-07T19:34:39.933 回答