从最后一个功能中删除不能正常工作。它显示该节点已被删除,但是当我显示它时,它会进入无限循环并显示垃圾。想不出有什么问题!
这是代码:
using namespace std;
class List
{
struct NODE
{
int item;
NODE *next;
};
NODE *Head,*Tail;
public:
List()
{
Head=NULL;
Tail=NULL;
}
~List()
{
while(Head->next!=NULL)
{
Delete_At_Head();
}
Delete_At_Head();
}
void Add_At_First(int);
void Add_At_Last(int);
void Delete_At_Head();
void Delete_At_Tail();
int Is_Empty();
void display();
};
void List::Add_At_First(int data)
{
NODE *temp;
temp=new NODE;
if(Head==NULL)
{
temp->item=data;
temp->next=NULL;
Head=temp;
Tail=Head;
}
else
{
temp->item=data;
temp->next=Head;
Head=temp;
}
cout<<"Node added at first!\n";
}
void List::Add_At_Last(int data)
{
NODE *temp;
temp=new NODE;
temp->item=data;
temp->next=NULL;
if(Head==NULL)
{
Head=temp;
Tail=temp;
}
else
{
Tail->next=temp;
Tail=temp;
}
cout<<"Node added at last!\n";
}
void List::Delete_At_Head()
{
NODE *temp;
temp=new NODE;
temp->item=Head->item;
temp->next=Head->next;
delete Head;
Head=temp->next;
delete temp;
cout<<"Node deleted from head!\n";
}
void List::Delete_At_Tail()//Problematic part
{
NODE *temp,*prev;
temp=new NODE;
prev=new NODE;
temp=Head;
while(temp->next!=NULL)
{
prev=temp;
temp=temp->next;
}
prev->next=NULL;
delete temp;
delete Tail;
Tail=prev;
delete prev;
cout<<"Node deleted from tail!\n";
}
int List::Is_Empty()
{
if(Head==NULL)
return 1;
else
return 0;
}
void List::display()//does not display after delete from tail
{
NODE *temp;
temp=new NODE;
temp->item=Head->item;
temp->next=Head->next;
do
{
cout<<temp->item<<"-->";
temp=temp->next;
}while(temp->next!=NULL);
cout<<temp->item;
}
int main()
{
List obj;
int ch,data;
do
{
cout<<"\n1.Display\n2.Add at first\n3.Add at last\n4.Delete at
head\n5.Delete at tail\n6.Exit\nEnter your choice: ";
cin>>ch;
switch(ch)
{
case 1:
{
if(obj.Is_Empty())
cout<<"List is Empty!\n";
else
obj.display();
break;
}
case 2:
{
cout<<"Enter data: ";
cin>>data;
obj.Add_At_First(data);
break;
}
case 3:
{
cout<<"Enter data: ";
cin>>data;
obj.Add_At_Last(data);
break;
}
case 4:
{
if(obj.Is_Empty())
cout<<"List is Empty!\n";
else
obj.Delete_At_Head();
break;
}
case 5:
{
if(obj.Is_Empty())
cout<<"List is Empty!\n";
else
obj.Delete_At_Tail();
break;
}
case 6:
{
break;
}
}
}while(ch!=6);
return 0;
}