尝试这个
<?php
// set higher script timeout (for large repo's or slow servers)
$timeLimit = 5000;
///////////////////////////////////////////////////////////////////////////////////////
$mode = intval(isset($_POST['payload']));
if (isset($_GET['commit']))
$mode = 2;
$force = isset($_GET['force']);
$owner = (isset($owner)) ? $owner : $username; // if user is owner
$repo = $reponame;
$response = "";
if ($mode == 0) { // manual deploy
function callback($url, $chunk) {
global $response;
$response .= $chunk;
return strlen($chunk);
}
;
$ch = curl_init("https://api.bitbucket.org/1.0/repositories/$owner/$repo/changesets?limit=1");
curl_setopt($ch, CURLOPT_USERPWD, "$username:$password");
curl_setopt($ch, CURLOPT_HEADER, 0);
curl_setopt($ch, CURLOPT_HTTPHEADER, array('User-Agent:Mozilla/5.0'));
curl_setopt($ch, CURLOPT_WRITEFUNCTION, 'callback');
curl_exec($ch);
curl_close($ch);
$changesets = json_decode($response, true);
$node = $changesets['changesets'][0]['node'];
$raw_node = $changesets['changesets'][0]['raw_node'];
} else if ($mode == 1) { // auto deploy
$json = stripslashes($_POST['payload']);
$data = json_decode($json);
// Set some parameters to fetch the correct files
$uri = $data->repository->absolute_url;
$node = $data->commits[0]->node;
echo $node;
$files = $data->commits[0]->files;
} else if ($mode == 2) { // deploy with hash code
$node = $_GET['commit'];
$node = substr($node, 0, 12);
echo 'commit: ' . $node . "\n";
}
// Check last commit hash
if (isset($_GET['updated'])) {
echo "\n<br>Bitbucket Deploy Updated<br>\n";
}
set_time_limit($timeLimit);
// Grab the data from BB's POST service and decode
// Clear Root
// download the repo zip file
if (!$force && file_exists('lastcommit.hash')) {
$lastcommit = file_get_contents('lastcommit.hash');
if ($lastcommit == $node)
die('Project is already up to date');
}
file_put_contents('lastcommit.hash', $node);
$fp = fopen("tip.zip", 'w');
$ch = curl_init("https://bitbucket.org/$owner/$reponame/get/$node.zip");
curl_setopt($ch, CURLOPT_USERPWD, "$username:$password");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
//curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true);
curl_setopt($ch, CURLOPT_FILE, $fp);
$data = curl_exec($ch);
curl_close($ch);
fclose($fp);
$exc["files"][] = realpath("tip.zip");
$tipsize = filesize("tip.zip");
if ($tipsize < 50) {
die("Commit not found");
}
if ($autoUpdate)
updateDeploy();
//var_dump($exc);
//die();
RemoveDir(realpath($dest), true, $exc);
// unzip
$zip = new ZipArchive;
$res = $zip->open('tip.zip');
if ($res !== TRUE) {
die('ZIP not supported on this server!');
}
$zip->extractTo("$dest/");
$zip->close();
copy_recursively("$owner-$reponame-$node", $dest);
RemoveDir(realpath("$owner-$reponame-$node"), false);
@rmdir("$owner-$reponame-$node");
// Delete the repo zip file
unlink("tip.zip");
// function to delete all files in a directory recursively
function updateDeploy() {
global $force;
global $dest;
global $mode;
$updated = isset($_GET['updated']);
//var_dump($_GET);
if ($updated)
return true;
$response = "";
$response = file_get_contents("https://api.bitbucket.org/1.0/repositories/codearts/bitbucket-deploy/changesets?limit=1");
$changesets = json_decode($response, true);
$node = $changesets['changesets'][0]['node'];
$raw_node = $changesets['changesets'][0]['raw_node'];
$lastcommit = file_get_contents('data.hash');
if (file_exists('data.hash')) { // if (!$force && file_exists('data.hash')) {
$lastcommit = file_get_contents('data.hash');
if ($lastcommit == $node)
return;
}
file_put_contents('data.hash', $node);
$deployLink = "https://bitbucket.org/codearts/bitbucket-deploy/get/$node.zip";
$deploy = file_get_contents($deployLink);
$f = fopen("deploy.zip", "w");
fwrite($f, $deploy);
fclose($f);
$zip = new ZipArchive;
$res = $zip->open('deploy.zip');
if ($res !== TRUE) {
die('ZIP not supported on this server!');
}
$zip->extractTo("$dest/");
$zip->close();
unlink('deploy.php');
copy("codearts-bitbucket-deploy-$node/deploy.php", 'deploy.php');
//unlink("codearts-bitbucket-deploy-$node/deploy.php");
RemoveDir(realpath("codearts-bitbucket-deploy-$node"), false);
@rmdir(realpath("codearts-bitbucket-deploy-$node"));
$url = "http://" . $_SERVER['HTTP_HOST'] . "/deploy.php?updated" . (($force) ? '&force' : '');
header("Location:" . $url);
die();
// if($mode != 1) echo "\n<br>Bitbucket Deploy Updated<br>\n";
}
// Deleting with exclude list
function checkExcluding($path, $excludinglist) {
if (!isset($excludinglist["files"]))
return false;
if (!is_dir($path)) {
return in_array($path, $excludinglist["files"]);
}
else
return in_array($path, $excludinglist["dirs"]);
}
function RemoveDir($dir, $exclude = false, $excludelist = array()) {
$it = new RecursiveDirectoryIterator($dir);
$files = new RecursiveIteratorIterator($it, RecursiveIteratorIterator::CHILD_FIRST);
// var_dump($files);
foreach ($files as $file) {
if ($exclude && checkExcluding($file->getRealPath(), $excludelist)) {
// echo 'Excluding: ' . $file->getRealPath() . '<br>';
continue;
}
if ($file->isDir()) {
@rmdir($file->getRealPath());
//echo 'DIR: ' . $file->getRealPath() . '<br>';
} else {
@unlink($file->getRealPath());
//echo 'FILE: ' . $file->getRealPath() . '<br>';
}
}
if (file_exists($dir))
@rmdir($dir);
}
function copy_recursively($src, $dest) {
//var_dump($src);
global $exc;
$excludeDirsNames = array();
$excludeFileNames = $exc["files"];
// var_dump( $excludeFileNames );
if (is_dir('' . $src)) {
// var_dump($src);
// if ($dest != "./")
// rmdir_recursively($dest);
@mkdir($dest);
$files = scandir($src);
// var_dump( $excludeFileNames );
foreach ($files as $file) {
if (!in_array($file, $excludeDirsNames)) {
if ($file != "." && $file != "..")
copy_recursively("$src/$file", "$dest/$file");
}
}
}
else if (file_exists($src)) {
$filename = $src;
$filename = end(explode("/", $src));
//$filename = $filename[count( $filename)-2];
if (!in_array($filename, $excludeFileNames)) {
//var_dump($filename);
// var_dump(in_array( $filename, $excludeDirsNames));
copy($src, $dest);
}
}
// rmdir_recursively($src);
}
if ($mode != 1)
echo '<br>Done';
?>