意识到我不得不担心基于网络的线程会对我的 UI 线程造成严重破坏,我经历了为我的应用程序和远程服务器之间的 TCP/IP 网络 ping pong 命令和响应创建自定义处理程序和自定义线程的整个过程. 工作得很好。(您会在下面的代码中看到它被引用为mainCommunicationThread(controlCommands);
)
不过,在触发该线程/处理程序之前,我从 SQL 中提取 IP 或主机名(称为 currIPstr),然后将其与一堆其他变量一起发送到线程/处理程序。不过,我需要做的一件事是确保它是 A)有效的 IP 地址,或 B)主机名已解析——否则,即使开始尝试也没有意义。
好的,没问题,我只是这样称呼:
currIP = InetAddress.getByName(currIPstr).toString().split("/")[1];
不过,我刚刚遇到的是,在 Gingerbread 或 StrictMode 运行时,上面的行会触发可怕的 NetworkOnMainThreadException。
是的,对 InetAddress.getByName 的简单调用就足够了。好吧,我一直在努力解决,所以我将整个函数移动到一个可运行文件中:
private String currStatIP = null;
private String currentStatIPstr = null;
private Integer currentStatIDstr = -1;
private String currentPort = null;
private String currentLocation = null;
private String currUserName = null;
private String currPassword = null;
private Integer currStatID = -1;
public void StatControl(Cursor c, final String[] commandtosend){
/*the object will always start off with the first 4 fields being the current login information.
* [0] = IP Address
* [1] = port number
* [2] = username
* [3] = password
* [4] = COMMAND -- this will be used in a switchcase inside the pingpong to decide what to do.
* -- if the Socket is not open, the first 4 fields will be used to re-initiate the connection
* -- otherwise, the command is drawn from this field and sent directly.
* */
currentStatIDstr = c.getInt(0);
currentStatIPstr = c.getString(1);
currentPort = c.getString(2);
currentLocation = c.getString(3);
currUserName = c.getString(4);
currPassword = c.getString(5);
currStatID = currentStatIDstr;
Handler networkLookupHandler = new Handler();
Runnable networkLookupRunnable = new Runnable() {
public void run() {
try {
currStatIP = InetAddress.getByName(currentStatIPstr).toString().split("/")[1];
} catch (UnknownHostException e) {
e.printStackTrace();
}
int portNumber = 0;
try {
portNumber = Integer.parseInt(currentPort);
} catch(NumberFormatException nfe) {
nfe.printStackTrace();
}
String userName = currUserName;
String passWord = currPassword;
String[] command = commandtosend;
Object[] controlCommands = new Object[]{
currStatID,
currStatIP, //InetAddress of String representing the IP address
portNumber, //int representation of the port number, taken from String
currentLocation,
userName,
passWord,
command
};
/*for(int i=0;i<controlCommands.length;i++){
Log.d("object work","controlCommands[" + i + "] is " + controlCommands[i]);
}*/
mainCommunicationThread(controlCommands);
}
};
networkLookupHandler.post(networkLookupRunnable);
}
而且,耶!有效!我不再收到 NetworkOnMainThreadException 了。哦……等等……是的,我是。
以上内容不会在 API 10、12、14 上触发异常,甚至 16 在模拟器中也可以正常工作,但是,如果我将其加载到运行 Jellybean 4.1.1 的三星 Google Galaxy Nexus 上,则会出现 NetworkOnMainThreadException 崩溃。即使上面包裹在runnable中。
我完全不知道如何解决这个问题。