I've created a cross silverlight/xna application and I observe that movement is not that smooth.
I'm trying to move a cloud across my screen.
The update interval is once each 33 ms. I've ran the application testing ElapsedTime.Miliseconds != 33
and that one never hits, so it runs every 33 ms.
What I do each 33 ms is that i take x pos and subtract 5.4 (float) to get the speed I want.
But I observe that the movement aint that smooth, feels laggish.