首先,将来请发布几乎可以编译的代码(甚至更好的编译代码!),因为您忽略的那些“小”细节有时会改变代码的语义。因此,提交几乎可编译的代码具有几乎明确的语义......
这是一些可能会或可能不会解决您的问题的代码:
#include<map>
#include<vector>
template <class, class>
class TypedMultimap;
class TypeErasedMultimap {
public:
template <class T1, class T2>
std::multimap<T1,T2> & getMap() {
return static_cast<TypedMultimap<T1,T2> &> (*this); // This is not type safe, it can be made to be, but boost people already did it so I won't bother
}
virtual ~TypeErasedMultimap(){}
};
template <class T1, class T2>
class TypedMultimap: public TypeErasedMultimap, public std::multimap<T1,T2> {};
class CModule{
virtual void process( TypeErasedMultimap &) = 0;
};
template <typename T>
class CModuleDeriv: public CModule{
// At his point, please ask yourself, how will you make sure that the right kind
// of map arrives at this call? I can't answer this, since this is related to
// the semantics...
virtual void process( TypeErasedMultimap & map_){
std::multimap<int,T> &map = map_.getMap<int,T>();
//...
};
};
class Client{
// Why are you using raw pointers?!?
std::vector<CModule*> oModuleList_;
public:
void moduleLoader(){
oModuleList_.resize(1);
if( 1/*some condition*/ ){
oModuleList_[0] = new CModuleDeriv<int>();
}else{
oModuleList_[0] = new CModuleDeriv<double>(); // the types are lost forever...
}
}
// ~Client() you MAY OR MAY NOT!!! need a destructor since your vector is holding pointers: use smart pointers!!!
};
int main() {
}
这本身并不能解决您的问题,因为您的未编译代码片段即使已编译也不会解决任何问题。您将具有固有不同类型的事物推送到一个通用列表并丢失它们的类型,那么您将如何知道将来如何使用这些元素?这是一个语义问题。
我会有一个疯狂的猜测,这可能是你想要做的:
#include<boost/variant.hpp>
#include<boost/shared_ptr.hpp>
#include<boost/make_shared.hpp>
#include<map>
#include<vector>
typedef boost::variant<std::multimap<int,int>, std::multimap<int,double> /* possibly some others */ > VariantMap;
class CModule{
public:
virtual void process( VariantMap &) = 0;
};
class CModuleDeriv1: public CModule, public boost::static_visitor<> {
public:
virtual void process( VariantMap & in){
boost::apply_visitor(*this, in);
};
template < class T>
void operator()(std::multimap<int,T> & in) {
// do your type safe processing here
}
};
class CModuleDeriv2: public CModule, public boost::static_visitor<>{
public:
virtual void process( VariantMap & in){
boost::apply_visitor(*this, in);
};
template < class T>
void operator()(std::multimap<int,T> & in) {
// do other kind of processing here
}
};
class Client{
// Why are you using raw pointers?!?
std::vector<boost::shared_ptr<CModule> > oModuleList_;
public:
void moduleLoader(){
oModuleList_.resize(1);
if( 1/*some condition*/ ){
oModuleList_[0] = boost::make_shared<CModuleDeriv1>();
}else{
oModuleList_[0] = boost::make_shared<CModuleDeriv1>(); // the types are safe now, even though not known
}
}
// ~Client() you MAY OR MAY NOT!!! need a destructor since your vector is holding pointers: use smart pointers!!!
};
int main() {
}
看,没有更多的评论唠叨:)