var crateTexture = new THREE.ImageUtils.loadTexture( 'img src="1.jpg' );
var crateMaterial = new THREE.MeshBasicMaterial( { map: crateTexture } );
var cube = new THREE.Mesh( THREE.GeometryUtils.clone(cubeGeometry), crateMaterial );
cube.position.set(-60, 50, -100);
scene.add( cube );
我尝试了以下这个但是是黑色的,并且没有显示我在图片中加载的内容