我会将 QAction 子类化,并为它可能处于的状态添加一些逻辑。将某物的颜色硬编码到方法的名称中绝不是一个好主意。通过继承 QAction,封装了它的外观。
这可能是这样的:
头文件:
class StateAction : public QAction
{
Q_OBJECT
public:
explicit StateAction(QObject *parent = 0);
public slots:
void start();
void stop();
void pause();
};
实现文件:
StateAction::StateAction(QObject *parent) :
QAction(parent)
{
this->stop();
}
void StateAction::start()
{
this->setIcon(QIcon(":/states/start.png"));
}
void StateAction::stop()
{
this->setIcon(QIcon(":/states/stop.png"));
}
void StateAction::pause()
{
this->setIcon(QIcon(":/states/pause.png"));
}
现在,在您的 MainWindow 中,您只需将其插槽连接到正确的信号即可使用该自定义 QAction:
头文件:
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
signals:
void startedComputing();
void finishedComputing();
void pausedComputing();
private:
void createActions();
void createToolbars();
void createConnections();
StateAction *m_stateAction;
};
实现文件:
...
void MainWindow::createConnections()
{
connect(this, SIGNAL(startedComputing()), m_stateAction, SLOT(start()));
connect(this, SIGNAL(finishedComputing()), m_stateAction, SLOT(stop()));
connect(this, SIGNAL(pausedComputing()), m_stateAction, SLOT(pause()));
}