我正在构建一个 MonoTouch 应用程序,该应用程序在 iOS 设备屏幕上具有 UI,并通过 HDMI 在第二个屏幕上显示图像。在 UIImageView 中显示图像时,图像不会填满第二个屏幕。下面是在外部屏幕上设置和显示图像的代码。UIScreen.Screens[1] 宽度和高度给了我正确的值 1920/1080。显示图像时,顶部/底部有 1 英寸边框,左/右有 1.5 英寸边框。使用具有类似外部屏幕设置的 MPMoviePlayerController 填充屏幕。
public void SetImageExternal(string imageFile)
{
if(string.IsNullOrEmpty(imageFile) == false)
{
UIScreen externalScreen;
UIWindow externalWindow;
UIView externalView;
UIImageView externalImageView;
SizeF externalScreenSize;
if(UIScreen.Screens.Length > 1)
{
if(externalWindow != null)
externalWindow.Dispose();
externalWindow = null;
externalScreenSize = new SizeF();
externalScreenSize.Width = 0;
externalScreenSize.Height = 0;
UIScreenMode maxScreenMode = null;
externalScreen = UIScreen.Screens[1];
// Use the screen with the largest width
for(int i = 0; i < externalScreen.AvailableModes.Length; i++)
{
UIScreenMode current = UIScreen.Screens[1].AvailableModes[i];
if(current.Size.Width > externalScreenSize.Width)
{
externalScreenSize = current.Size;
maxScreenMode = current;
}
}
externalScreen.CurrentMode = maxScreenMode;
externalWindow = new UIWindow(new RectangleF(0, 0, externalScreenSize.Width, externalScreenSize.Height));
externalWindow.RootViewController = new UIViewController(); // create dummy root view controller
externalWindow.UserInteractionEnabled = false;
externalImageView = new UIImageView(externalWindow.Frame);
externalImageView.Image = UIImage.FromBundle(imageFile);
externalImageView.ContentMode = UIViewContentMode.ScaleToFill;
externalView = new UIView(externalWindow.Frame);
externalView.AddSubview(externalImageView);
foreach(UIView view in externalWindow.Subviews)
view.RemoveFromSuperview();
externalWindow.AddSubview(externalView);
externalWindow.MakeKeyAndVisible();
externalWindow.Hidden = false;
externalWindow.Screen = externalScreen;
}
}
}