有没有办法将 Callout 控件的 PointAnchor 设置为Microsoft.Expression.Controls
WPF Control ,
我试过类似的东西
public static void PointMe(this Callout me,UIElement ui)
{
Me.AnchorPoint = ????? // don't know how to get the ui coordinates
}
有几种方法可以实现这一点。一种是将所有内容放在 a 中Canvas
,然后Callout
根据您想要将标注放置在旁边的控件的 x/y 画布坐标移动 。
一种更灵活的方法是使用TransformToAncestor方法来定位要将标注锚定到的控件相对于某个祖先元素的位置。在这种情况下,定位的最佳元素是根元素。
这是一个工作示例:
XAML
<Grid x:Name="LayoutRoot">
<ed:Callout x:Name="MyCallout"
Width="200"
Height="100"
HorizontalAlignment="Left"
VerticalAlignment="Top"
AnchorPoint="0,1.5"
CalloutStyle="Rectangle"
Content="Callout"
Stroke="Black" />
<Button x:Name="LeftButton"
Width="75"
Margin="100,0,0,150"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Click="OnLeftButtonClick"
Content="Left" />
<Button x:Name="RightButton"
Width="75"
Margin="300,0,0,150"
HorizontalAlignment="Left"
VerticalAlignment="Bottom"
Click="OnRightButtonClick"
Content="Right" />
</Grid>
代码背后
private void OnLeftButtonClick( object sender, RoutedEventArgs e )
{
MoveCallout( LeftButton );
e.Handled = true;
}
private void OnRightButtonClick( object sender, RoutedEventArgs e )
{
MoveCallout( RightButton );
e.Handled = true;
}
private void MoveCallout( FrameworkElement element )
{
// find the position of the element to anchor against relative to the root object
Point point = element.TransformToAncestor( LayoutRoot ).Transform( new Point( 0, 0 ) );
// take into account the width of the anchor element
double x = point.X + element.ActualWidth;
// take into account the height of the anchor element and the callout
// add a little wiggle room as well
double y = point.Y - element.ActualHeight - MyCallout.ActualHeight - 10;
MyCallout.Content = element.Name;
// Move the callout to the new coordinates
MyCallout.RenderTransform = new TranslateTransform( x, y );
}
注意:根据 OP 的重新解释,即所需的结果是移动 AnchorPoint 而不是整个标注,我正在添加另一个答案,以便我的第一个答案可以在需要时留给其他人使用,因为它移动了标注。
似乎没有任何内置框架方法可以相对于屏幕上的另一个元素移动 Callout 的 AnchorPoint。
标注的锚点基于标注的上角和左角的相对位置。您可以通过计算标注与任何其他元素之间的距离来移动 AnchorPoint,然后进行一些数学运算以得出相对定位。以下应该有效:
XAML
<Window x:Class="so.ExpCallout.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ed="http://schemas.microsoft.com/expression/2010/drawing"
Title="Callout Anchor Point"
Width="625"
Height="350"
WindowStartupLocation="CenterScreen">
<Grid x:Name="LayoutRoot">
<ed:Callout x:Name="MyCallout"
Width="200"
Height="100"
Margin="200,50,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
AnchorPoint="0,1.5"
CalloutStyle="Rectangle"
Content="Callout"
Stroke="Black" />
<Button x:Name="LeftButton"
Width="100"
Height="25"
Margin="50,200,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Click="OnLeftButtonClick"
Content="Left" />
<Button x:Name="RightButton"
Width="100"
Height="25"
Margin="450,200,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Click="OnRightButtonClick"
Content="Right" />
</Grid>
</Window>
代码背后
using System.Windows;
using System.Windows.Media;
namespace so.ExpCallout
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void OnRightButtonClick( object sender, RoutedEventArgs e )
{
AdjustCalloutAnchor( RightButton );
e.Handled = true;
}
private void OnLeftButtonClick( object sender, RoutedEventArgs e )
{
AdjustCalloutAnchor( LeftButton );
e.Handled = true;
}
private void AdjustCalloutAnchor( FrameworkElement el )
{
// locate the positions of the callout and the element to point to
Point calloutPoint = MyCallout.TransformToAncestor( LayoutRoot ).Transform( new Point( 0, 0 ) );
Point elementPoint = el.TransformToAncestor( LayoutRoot ).Transform( new Point( 0, 0 ) );
double vertOffset = calloutPoint.Y + MyCallout.ActualHeight;
double horizOffset = elementPoint.X;
if( calloutPoint.X > elementPoint.X )
{
// increase the horizontal offset if the callout
// is to the right of the element
horizOffset += el.ActualWidth;
}
double vertDistance = ( elementPoint.Y + el.ActualHeight ) - vertOffset;
double horizDistance = calloutPoint.X - horizOffset;
// add some cushion between the element and the new AnchorPoint
int pad = 5;
// the AnchorPoint is a relative distance based on the actual height
// and width of the callout.
double x = ( horizDistance / ( MyCallout.ActualWidth + pad ) ) * -1;
double y = ( vertDistance / ( MyCallout.ActualHeight + pad ) ) + 1;
// set the new AnchorPoint location
MyCallout.AnchorPoint = new Point( x, y );
MyCallout.Content = string.Format( "I'm pointing at {0}", el.Name );
}
}
}