我有一个包含 Canvas 和几个按钮的基本页面模板。画布上有一些动画正在进行。我也想在这个页面上检测击键。
我在 LayoutRoot Grid 上使用了 KeyDown 事件,它以前可以工作,但是随着我进一步构建应用程序,它停止工作。我也尝试在 PageRoot 中使用 KeyDown 事件,但仍然无法正常工作。
我在下面的 XAML 中粘贴。
<common:LayoutAwarePage
x:Name="pageRoot"
x:Class="Shooter.Game"
DataContext="{Binding DefaultViewModel, RelativeSource={RelativeSource Self}}"
IsTabStop="false"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Shooter"
xmlns:common="using:Shooter.Common"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" >
<Page.Resources>
<!-- TODO: Delete this line if the key AppName is declared in App.xaml -->
<x:String x:Key="AppName">Hits</x:String>
</Page.Resources>
<!--
This grid acts as a root panel for the page that defines two rows:
* Row 0 contains the back button and page title
* Row 1 contains the rest of the page layout
-->
<Grid Style="{StaticResource LayoutRootStyle}" Background="Navy" KeyDown="Grid_KeyDown_1" >
<Grid.RowDefinitions>
<RowDefinition Height="95"/>
<RowDefinition Height="*"/>
<RowDefinition Height="150" />
</Grid.RowDefinitions>
<!-- Back button and page title -->
<Grid Name="navBar">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Button x:Name="backButton" Grid.Column="0" Click="GoBack" IsEnabled="{Binding Frame.CanGoBack, ElementName=pageRoot}" Style="{StaticResource BackButtonStyle}"/>
<TextBlock Visibility="Collapsed" x:Name="pageTitle" Grid.Column="1" Text="{StaticResource AppName}" Style="{StaticResource PageHeaderTextStyle}"/>
<TextBlock x:Name="hitCountTxt" Grid.Column="1" Text="Hits: 0" Style="{StaticResource PageHeaderTextStyle}" />
<TextBlock x:Name="missCountTxt" Grid.Column="1" Text="Miss: 0" Style="{StaticResource PageHeaderTextStyle}" HorizontalAlignment="Right" />
</Grid>
<Grid Grid.Row="1" Name="gameBoard">
<Canvas Name="warZone" Width="Auto" />
</Grid>
<Grid Grid.Row="2" Name="dashBoard">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="200" />
</Grid.ColumnDefinitions>
<Button Name="Dit" Grid.Column="0" Content="Dit" Width="200" Height="140" FontSize="40" Click="Dit_Click" />
<Button Name="Dah" Grid.Column="2" Content="Dah" Width="200" Height="140" FontSize="40" Click="Dah_Click" />
<TextBlock Name="fireCodeTxt" Grid.Column="1" VerticalAlignment="Center" HorizontalAlignment="Center" Text="No shots Fired!" FontSize="60" />
</Grid>
<VisualStateManager.VisualStateGroups>
<!-- Visual states reflect the application's view state -->
<VisualStateGroup x:Name="ApplicationViewStates">
<VisualState x:Name="FullScreenLandscape"/>
<VisualState x:Name="Filled"/>
<!-- The entire page respects the narrower 100-pixel margin convention for portrait -->
<VisualState x:Name="FullScreenPortrait">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PortraitBackButtonStyle}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<!-- The back button and title have different styles when snapped -->
<VisualState x:Name="Snapped">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="backButton" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource SnappedBackButtonStyle}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="pageTitle" Storyboard.TargetProperty="Style">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource SnappedPageHeaderTextStyle}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>