我做了一个简单的方法来编辑我将与你分享的实体的属性。此代码将编辑实体的名称和家庭属性:
public void EditProfileInfo(ProfileInfo profileInfo)
{
using (var context = new TestContext())
{
context.EditEntity(profileInfo, TypeOfEditEntityProperty.Take, nameof(profileInfo.Name), nameof(profileInfo.Family));
}
}
并且此代码将忽略编辑实体的名称和家庭属性,它将编辑另一个属性:
public void EditProfileInfo(ProfileInfo profileInfo)
{
using (var context = new TestContext())
{
context.EditEntity(profileInfo, TypeOfEditEntityProperty.Ignore, nameof(profileInfo.Name), nameof(profileInfo.Family));
}
}
使用这个扩展:
public static void EditEntity<TEntity>(this DbContext context, TEntity entity, TypeOfEditEntityProperty typeOfEditEntityProperty, params string[] properties)
where TEntity : class
{
var find = context.Set<TEntity>().Find(entity.GetType().GetProperty("Id").GetValue(entity, null));
if (find == null)
throw new Exception("id not found in database");
if (typeOfEditEntityProperty == TypeOfEditEntityProperty.Ignore)
{
foreach (var item in entity.GetType().GetProperties(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.GetProperty))
{
if (!item.CanRead || !item.CanWrite)
continue;
if (properties.Contains(item.Name))
continue;
item.SetValue(find, item.GetValue(entity, null), null);
}
}
else if (typeOfEditEntityProperty == TypeOfEditEntityProperty.Take)
{
foreach (var item in entity.GetType().GetProperties(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.GetProperty))
{
if (!item.CanRead || !item.CanWrite)
continue;
if (!properties.Contains(item.Name))
continue;
item.SetValue(find, item.GetValue(entity, null), null);
}
}
else
{
foreach (var item in entity.GetType().GetProperties(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.GetProperty))
{
if (!item.CanRead || !item.CanWrite)
continue;
item.SetValue(find, item.GetValue(entity, null), null);
}
}
context.SaveChanges();
}
public enum TypeOfEditEntityProperty
{
Ignore,
Take
}