我不确定我是否完全遵循您的问题,但是如果您想根据手势为某物的运动设置动画,您可以使用 aUIPanGestureRecognizer
并更改center
您想要的任何子视图。例如,viewDidLoad
你会:
UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(movePiece:)];
[whateverViewYouWantToAnimate addGestureRecognizer:panGesture];
然后,您可以让手势识别器将其移动到您想要的任何位置:
- (void)movePiece:(UIPanGestureRecognizer *)gestureRecognizer
{
static CGPoint originalCenter;
if (gestureRecognizer.state == UIGestureRecognizerStateBegan)
{
originalCenter = [gestureRecognizer view].center;
}
else if (gestureRecognizer.state == UIGestureRecognizerStateChanged)
{
CGPoint translation = [gestureRecognizer translationInView:self.view];
gestureRecognizer.view.center = CGPointMake(originalCenter.x + translation.x, originalCenter.y);
// if you wanted to animate both left/right and up/down, it would be:
// gestureRecognizer.view.center = CGPointMake(originalCenter.x + translation.x, originalCenter.y + translation.y);
}
else if (gestureRecognizer.state == UIGestureRecognizerStateEnded)
{
// replace this offscreen CGPoint with something that makes sense for your app
CGPoint offscreen = CGPointMake(480, gestureRecognizer.view.center.y);
[UIView animateWithDuration:0.5
animations:^{
gestureRecognizer.view.center = offscreen;
}
completion:^(BOOL finished){
// when you're done, you might want to do whatever cleanup
// is appropriate for your app (e.g. do you want to remove it?)
[gestureRecognizer.view removeFromSuperview];
}];
}
}