所以我想做一个多轮选择器,这样
dataWheel1 = {"Standard", "Inverse Standard", "Hyperbolic", "Inverse Hyperbolic"}
dataWheel2 = {"Sine", "Cosine", "Tangent", "Secant", "Cosecant", "Cotangent"}
所以我做了以下事情:
local storyboard = require( "storyboard" )
local scene = storyboard.newScene()
function scene:createScene( event )
local group = self.view
local bg = display.newRect( 0, 0, display.contentWidth, display.contentHeight )
bg:setFillColor( 255 )
local widget = require "widget"
local columnData = {}
columnData[1] = {"Standard", "Inverse Standard", "Hyperbolic", "Inverse Hyperbolic"}
columnData[1].alignment = "right"
columnData[1].width = 120
columnData[1].startIndex = 7
columnData[2] = {"Sine", "Cosine", "Tangent", "Secant", "Cosecant", "Cotangent"}
columnData[2].startIndex = 2
local picker = widget.newPickerWheel{
id="myPicker",
font="Helvetica-Bold",
top=258,
columns=columnData
}
group:insert( picker.view )
group:insert( bg )
end
function scene:enterScene( event )
local group = self.view
end
function scene:exitScene( event )
local group = self.view
end
function scene:destroyScene( event )
local group = self.view
end
scene:addEventListener( "createScene", scene )
scene:addEventListener( "enterScene", scene )
scene:addEventListener( "exitScene", scene )
scene:addEventListener( "destroyScene", scene )
return scene
这在模拟器上显示为空白页。我完全不知道哪里出了问题或如何改正。
任何帮助将不胜感激,谢谢。