我对 ASIO boost 库有疑问。问题是异步函数。
这是简单的服务器代码。
void handle_accept( const boost::system::error_code& error )
{
std::cout << "Someone connected" << std::endl;
}
void handle_read( const boost::system::error_code& error )
{
printf( "Message: %s \n", somedata);
}
int main()
{
std::cout << "Starting server ....\n" << std::endl;
try
{
boost::asio::io_service io_service;
tcp::socket mysocket(io_service);
tcp::acceptor myacceptor(io_service, tcp::endpoint(tcp::v4(), 5000));
myacceptor.async_accept( mysocket, boost::bind( &handle_accept, boost::asio::placeholders::error));
mysocket.async_receive( boost::asio::buffer(somedata, 1024) , boost::bind( &handle_read, boost::asio::placeholders::error) );
io_service.run();
std::cout << "END. \n" << std::endl;
sleep(5);
} catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
和这里的客户代码
int main()
{
std::cout << "Starting client ....\n" << std::endl;
try
{
boost::asio::io_service io_service;
tcp::resolver resolver(io_service);
tcp::resolver::query query(tcp::v4(), "localhost", "5000");
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::socket mysocket(io_service);
boost::asio::connect(mysocket, endpoint_iterator);
sleep(5);
sprintf( somedata, "This is a message i sent.");
mysocket.send( boost::asio::buffer(somedata, 1024) );
} catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
那么,它应该如何工作。服务器应该等待来自客户端的连接,当客户端连接时,它应该调用handle_accept。当客户端连接时,确实调用了handle_accept,但即使没有收到数据,它也会调用handle_read !!! 为什么 ?客户端在建立连接后 5 秒后发送数据。
非常感谢你。