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我正在尝试在 Android 中的位图图像上实现鱼眼效果。是否有现有的库或算法可以提供帮助?

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3 回答 3

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我推荐你使用 Android Media Effects API。如果您想对效果进行更多控制(或针对较旧的 Android 版本),您还可以直接使用 opengl 将鱼眼效果应用于您的照片。有关该主题的一些教程:http: //www.learnopengles.com/android-lesson-four-introducing-basic-texturing/。学习 opengl 将使您能够对照片应用各种效果,着色器代码可以在互联网上轻松找到(例如:https ://github.com/BradLarson/GPUImage/tree/master/framework/Source )

这是鱼眼效果的着色器代码:

private static final String FISHEYE_FRAGMENT_SHADER =
        "precision mediump float;\n" +
        "uniform sampler2D u_Texture;\n" +
        "uniform vec2 vScale;\n" +
        "const float alpha = float(4.0 * 2.0 + 0.75);\n" +
        "varying vec2 v_TexCoordinate;\n" +
        "void main() {\n" +
        "  float bound2 = 0.25 * (vScale.x * vScale.x + vScale.y * vScale.y);\n" + 
        "  float bound = sqrt(bound2);\n" +
        "  float radius = 1.15 * bound;\n" +
        "  float radius2 = radius * radius;\n" +
        "  float max_radian = 0.5 * 3.14159265 - atan(alpha / bound * sqrt(radius2 - bound2));\n" + 
        "  float factor = bound / max_radian;\n" + 
        "  float m_pi_2 = 1.570963;\n" +
        "  vec2 coord = v_TexCoordinate - vec2(0.5, 0.5);\n" +
        "  float dist = length(coord * vScale);\n" +
        "  float radian = m_pi_2 - atan(alpha * sqrt(radius2 - dist * dist), dist);\n" +
        "  float scalar = radian * factor / dist;\n" +
        "  vec2 new_coord = coord * scalar + vec2(0.5, 0.5);\n" +
        "  gl_FragColor = texture2D(u_Texture, new_coord);\n" +
        "}\n";
于 2014-05-10T08:20:48.897 回答
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看看适用于 Android 的 OpenCV:

http://opencv.org/platforms/android.html

而这个答案:

如何通过openCV模拟鱼眼镜头效果?

于 2012-09-20T15:38:56.750 回答
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也许更简单的解决方案是使用Android Media Effects API。但是,它仅适用于 API 14 及更高版本。

于 2012-11-21T05:10:55.543 回答