7

我的家庭自动化应用程序有一个功能,人们可以将带有平面图和仪表板的图像上传到他们的手机,他们可以用来控制他们的家庭自动化软件。我让他们上传两张图像:一张带有他们想要显示的图形的可见图像,以及第二张带有与他们想要从可见图像定位的对象对应的纯色的彩色地图。两个图像必须是相同的大小,以像素为单位。当他们点击屏幕时,我希望能够从颜色映射叠加中获取颜色,然后我继续执行与该颜色相关的任何操作。问题是,图像的缩放把我搞砸了。他们使用的图像可能比设备屏幕大,所以我对它们进行缩放,以便它们适合显示。我现在真的不需要捏缩放功能,但我可能会在以后实施。现在,我只希望图像以最大尺寸显示,以便适合屏幕。所以,我的问题是,如何修改此代码,以便从缩放图像中获得正确的接触点颜色。图像缩放本身似乎工作正常。它已缩放并正确显示。我只是无法获得正确的接触点。

 final Bitmap bm = decodeSampledBitmapFromFile(visible_image, size, size);
 if (bm!=null) {
    imageview.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
    imageview.setImageBitmap(bm);
 }

 final Bitmap bm2 = decodeSampledBitmapFromFile(image_overlay, size, size);
 if (bm2!=null) {
    overlayimageview.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
    overlayimageview.setImageBitmap(bm2);

    imageview.setOnTouchListener(new OnTouchListener() {

        @Override
        public boolean onTouch(View v, MotionEvent mev) {
            DecodeActionDownEvent(v, mev, bm2);
            return false;
        }

    });
 }

 private void DecodeActionDownEvent(View v, MotionEvent ev, Bitmap bm2)
 {
    xCoord = Integer.valueOf((int)ev.getRawX());
    yCoord = Integer.valueOf((int)ev.getRawY());
    try {
        // Here's where the trouble is.
        // returns the value of the unscaled pixel at the scaled touch point?
        colorTouched = bm2.getPixel(xCoord, yCoord); 
    } catch (IllegalArgumentException e) {
        colorTouched = Color.WHITE; // nothing happens when touching white
    }
 }

 private static Bitmap decodeSampledBitmapFromFile(String fileName, 
         int reqWidth, int reqHeight) {
     // code from 
     // http://developer.android.com/training/displaying-bitmaps/load-bitmap.html
     final BitmapFactory.Options options = new BitmapFactory.Options();
     options.inJustDecodeBounds = true;
     BitmapFactory.decodeFile(fileName, options);

     // Calculate inSampleSize
     options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);

     // Decode bitmap with inSampleSize set
     options.inJustDecodeBounds = false;
     return BitmapFactory.decodeFile(fileName, options);
 }

 private static int calculateInSampleSize(
      BitmapFactory.Options options, int reqWidth, int reqHeight) {
     // code from 
     // http://developer.android.com/training/displaying-bitmaps/load-bitmap.html
     // Raw height and width of image
     final int height = options.outHeight;
     final int width = options.outWidth;
     int inSampleSize = 1;

     if (height > reqHeight || width > reqWidth) {
       if (width > height) {
          inSampleSize = Math.round((float)height / (float)reqHeight);
       } else {
          inSampleSize = Math.round((float)width / (float)reqWidth);
       }
     }
     return inSampleSize;
 }
4

2 回答 2

30

我想到了。我换了

 xCoord = Integer.valueOf((int)ev.getRawX());
 yCoord = Integer.valueOf((int)ev.getRawY());

 Matrix inverse = new Matrix();
 v.getImageMatrix().invert(inverse);
 float[] touchPoint = new float[] {ev.getX(), ev.getY()};
 inverse.mapPoints(touchPoint);
 xCoord = Integer.valueOf((int)touchPoint[0]);
 yCoord = Integer.valueOf((int)touchPoint[1]);
于 2012-09-19T15:58:30.123 回答
1

7 年后我必须提供另一个答案,因为从 LG G6 升级到 LG G8s 后,接受答案的代码停止返回正确的颜色。

这个解决方案适用于我在家里找到的所有手机,但谁知道......也许即使这个也不是通用的。

(使用Xamarin C#但原理简单易懂)

首先,我们必须获得实际ImageView大小float才能获得浮点除法

private float imageSizeX;
private float imageSizeY;

private void OnCreate(...) {
    ...
    FindViewById<ImageView>(Resource.Id.colpick_Image).LayoutChange += OnImageLayout;
    FindViewById<ImageView>(Resource.Id.colpick_Image).Touch += Image_Touch;
    ...
}

//Event called every time the layout of our ImageView is updated
private void OnImageLayout(object sender, View.LayoutChangeEventArgs e) {
    imageSizeX = Image.Width;
    imageSizeY = Image.Height;
    Image.LayoutChange -= OnImageLayout; //Just need it once then unsubscribe
}
//Called every time user touches/is touching the ImageView
private void Image_Touch(object sender, View.TouchEventArgs e) {
    MotionEvent m = e.Event;

    ImageView img = sender as ImageView;

    int x = Convert.ToInt32(m.GetX(0));
    int y = Convert.ToInt32(m.GetY(0));

    Bitmap bmp = (img.Drawable as BitmapDrawable).Bitmap;

    // The scale value (how many times is the image bigger)
    // I only use it with images where Width == Height, so I get
    // scaleX == scaleY
    float scaleX = bmp.Width / imageSizeX;
    float scaleY = bmp.Height / imageSizeY;

    x = (int)(x * scaleX);
    y = (int)(y * scaleY);

    // Check for invalid values/outside of image bounds etc...

    // Get the correct Color ;)
    int color = bmp.GetPixel(x, y);
}
于 2020-08-01T10:07:01.810 回答