基本上,我有一个对象集合,我将它切成小集合,并同时在每个小集合的线程上做一些工作。
int totalCount = SomeDictionary.Values.ToList().Count;
int singleThreadCount = (int)Math.Round((decimal)(totalCount / 10));
int lastThreadCount = totalCount - (singleThreadCount * 9);
Stopwatch sw = new Stopwatch();
Dictionary<int,Thread> allThreads = new Dictionary<int,Thread>();
List<rCode> results = new List<rCode>();
for (int i = 0; i < 10; i++)
{
int count = i;
if (i != 9)
{
Thread someThread = new Thread(() =>
{
List<rBase> objects = SomeDictionary.Values
.Skip(count * singleThreadCount)
.Take(singleThreadCount).ToList();
List<rCode> result = objects.Where(r => r.ZBox != null)
.SelectMany(r => r.EffectiveCBox, (r, CBox) => new rCode
{
RBox = r,
// A Zbox may refer an object that can be
// shared by many
// rCode objects even on different threads
ZBox = r.ZBox,
CBox = CBox
}).ToList();
results.AddRange(result);
});
allThreads.Add(i, someThread);
someThread.Start();
}
else
{
Thread someThread = new Thread(() =>
{
List<rBase> objects = SomeDictionary.Values
.Skip(count * singleThreadCount)
.Take(lastThreadCount).ToList();
List<rCode> result = objects.Where(r => r.ZBox != null)
.SelectMany(r => r.EffectiveCBox, (r, CBox) => new rCode
{
RBox = r,
// A Zbox may refer an object that
// can be shared by many
// rCode objects even on different threads
ZBox = r.ZBox,
CBox = CBox
}).ToList();
results.AddRange(result);
});
allThreads.Add(i, someThread);
someThread.Start();
}
}
sw.Start();
while (allThreads.Values.Any(th => th.IsAlive))
{
if (sw.ElapsedMilliseconds >= 60000)
{
results = null;
allThreads.Values.ToList().ForEach(t => t.Abort());
sw.Stop();
break;
}
}
return results != null ? results.OrderBy(r => r.ZBox.Name).ToList():null;
所以,我的问题是,有时,在返回结果之前执行 OrderBy 操作时,我得到一个空引用异常,我无法确定异常到底在哪里,我按下返回,单击执行此操作的相同按钮再次相同的数据,它的工作原理!..如果有人可以帮助我确定这个问题,我将不胜感激。注意:Zbox 可能引用一个对象,即使在不同的线程上也可以由许多 rCode 对象共享,这可能是问题吗?因为我无法在测试时确定这一点,因为发生的错误不是确定性的。