I am having a problem with MonoDevelop. When I attempt to debug/run my program after making changes to interface icons/text etc. Nothing happens. However, the code itself seems to be compiled properly, for example if I change about.Version
from about.Version = "1.0";
to about.Version = "1.0 (RC)";
the change is reflected after compiling.
On the other hand, if I change the default text in a textview, or icons on a toolbar, they won't change.
I tried deleting the .exe file, but it still compiled with the GUI.
In addition, and this could be related, I removed this.applyAction.Activated += new global::System.EventHandler (this.OnApplyActionActivated);
from the gtk file, and now, each and every time I compile, I have to select either 'keep changes' or 'reload from disk.' The program can't seem to just get over it and remember my choice... it keeps trying to add this.applyAction.Activated += new global::System.EventHandler (this.OnApplyActionActivated);
back in and ask me each time.
Any help would be appreciated.