我正在构建一个简单的从服务器向客户端传递消息的基本程序。
现在我能够成功地在服务器和客户端之间建立连接,但是客户端程序无法从流中读取。这是我的代码。
服务器程序代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.IO;
using System.Net.Sockets;
namespace chat_client_console
{
class Program
{
static TcpListener listener;
static void Main(string[] args)
{
string name = Dns.GetHostName();
IPAddress[] address = Dns.GetHostAddresses(name);
/*
foreach(IPAddress addr in address)
{
Console.WriteLine(addr);
}*/
Console.WriteLine(address[1].ToString());
listener = new TcpListener(address[1], 2055);
listener.Start();
Socket soc = listener.AcceptSocket();
Console.WriteLine("Connection successful");
Stream s = new NetworkStream(soc);
StreamReader sr = new StreamReader(s);
StreamWriter sw = new StreamWriter(s);
sw.AutoFlush = true;
sw.Write("A test message");
Console.WriteLine("Test message delivered. Now ending the program");
/*
string name = Dns.GetHostName();
Console.WriteLine(name);
//IPHostEntry ip = Dns.GetHostEntry(name);
//Console.WriteLine(ip.AddressList[0].ToString());
IPAddress[] adr=Dns.GetHostAddresses(name);
foreach (IPAddress adress in adr)
{
Console.WriteLine(adress);
}
*/
Console.ReadLine();
}
}
}
这是客户端程序的代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net.Sockets;
namespace chat_client_console_client
{
class Program
{
static void Main(string[] args)
{
string display;
TcpClient client = new TcpClient("localhost", 2055);
Stream s = client.GetStream();
Console.WriteLine("Connection successfully received");
StreamWriter sw = new StreamWriter(s);
StreamReader sr = new StreamReader(s);
sw.AutoFlush = true;
while (true)
{
display = sr.ReadLine();
Console.WriteLine("Reading stream");
if (display == "")
{
Console.WriteLine("breaking stream");
break;
}
}
Console.WriteLine(display);
}
}
}
现在我能够成功地建立程序之间的连接,如各种检查消息所示。服务器程序也能够成功地将数据发送到流中。
但是,客户端程序无法从流中读取数据。它似乎卡在 readline() 函数上。
现在我已经在这个问题上撞了几个小时了,如果有人能够帮助我,我将不胜感激。