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我有一个线程,我希望向其传递 3 个参数。所以,我把它们放在一个结构中,如下所示:

struct arg
{
time_t  time1;
float name1;
time_t quantum1;
};

我通过以下方式传递参数:

 arg arg1;
 arg1.time1=(time_t)(int)job.peek(); //job.peek() was 3
 cout<<"job time is "<<arg1.time1<<endl; //this output 3

 arg1.name1=(float)(int)job.returnname(NULL); //job.returnname() was 1
 cout<<"job name is "<<arg1.name1<<endl;// this output 1

 arg1.quantum1=quantum; //quantum was 7
 cout<<"quantum is "<<arg1.quantum1<<endl;//this output 7

 pthread_create(&thread1, NULL, func3, (void*)(&arg1));

但是当我在线程本身的开头检查这些值时,它们被改变了。

 void* timer(void *argum)
 {
 arg *arg1= (arg*)argum;
 cout<<"PROCESS "<<arg1->name1<<" HAS ENTERED THE TIMER"<<endl; //this output arg1->name1 as 1.4013e-45
 cout<<"Time remaining for process is "<<arg1->time1<<endl; //this output arg1->time1 as -1218381144
 cout<<"quantum is "<<arg1->quantum1<<endl; //this output arg1->quantum1 as 5
 }

谁能告诉我为什么会这样?
提前致谢!!

4

2 回答 2

2

您不应该将本地对象(即在堆栈上创建)的地址传递到函数之外。您应该使用malloc/分配它new

于 2012-09-12T14:36:51.007 回答
2

问题是您arg1在堆栈上分配,并且该内存超出范围并在线程开始执行之前被重用。malloc使用or在堆上分配 arg 对象new,完成后不要忘记取消分配它,通常是在您创建的线程中。

于 2012-09-12T14:38:02.133 回答