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简单的问题。变形目标可以与 three.js canvasrenderer 一起使用吗?如果没有,我有办法伪造它吗?就像我有一架上面有图像的飞机。我有一堆要移动的顶点,它们会变形图像。这甚至可以用画布吗?
我们还没有实施。还需要尝试在 CanvasRenderer 中实现 BufferGeometry。