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我尝试将 SDL_mixer、SDL_ttf 和 SDL_image 链接到我的项目,但由于某种原因,在编译我的代码时会弹出这些错误。我包含的头文件取决于它上面的库。我按以下顺序链接到我的图书馆:

MinGW32 OpenGL32 SDLmain SDL SDL_image SDL_ttf SDL_mixer

#include <map>
#include <string>
#include <sstream>
#include <fstream>
#include <iostream>
#include <GL/gl.h>
#include <SDL/SDL.h>
#include <SDL/SDL_opengl.h>
#include <SDL/SDL_image.h>
#include <SDL/SDL_mixer.h>
#include <SDL/SDL_ttf.h>

using namespace std;

#include "include_file.h"
#include "structure.h"
#include "player.h"
#include "healthclass.h"
#include "items.h"
#include "loadfiles.h"
#include "init_game.h"
#include "missions.h"

然后是错误:

obj\Release\main.o:main.cpp:(.text+0x16e): undefined reference to `Mix_LoadMUS'
obj\Release\main.o:main.cpp:(.text+0x197): undefined reference to `Mix_LoadWAV_RW'
obj\Release\main.o:main.cpp:(.text+0x1c0): undefined reference to `Mix_LoadWAV_RW'
obj\Release\main.o:main.cpp:(.text+0x1e9): undefined reference to `Mix_LoadWAV_RW'
obj\Release\main.o:main.cpp:(.text+0x7cd): undefined reference to `IMG_Load'
obj\Release\main.o:main.cpp:(.text+0x996): undefined reference to `TTF_RenderUTF8_Shaded'
obj\Release\main.o:main.cpp:(.text+0x20ca): undefined reference to `Mix_CloseAudio'
obj\Release\main.o:main.cpp:(.text+0x20cf): undefined reference to `TTF_Quit'
obj\Release\main.o:main.cpp:(.text+0x2f7b): undefined reference to `IMG_Load'
obj\Release\main.o:main.cpp:(.text+0x3788): undefined reference to `TTF_Init'
obj\Release\main.o:main.cpp:(.text+0x37ac): undefined reference to `Mix_OpenAudio'
obj\Release\main.o:main.cpp:(.text+0x3914): undefined reference to `TTF_OpenFont'
obj\Release\main.o:main.cpp:(.text+0x3983): undefined reference to `Mix_PlayMusic'
obj\Release\main.o:main.cpp:(.text+0x61f0): undefined reference to `Mix_PlayChannelTimed'
obj\Release\main.o:main.cpp:(.text+0x6330): undefined reference to `Mix_Playing'
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1 回答 1

5

我发现我试图用 64 位版本的 SDL_image、SDL_mixer 和 SDL_ttf 编译 32 位版本的 SDL。因此,在安装附加库时,请在安装库文件时使用 x86 文件夹而不是 x64 文件夹。如果您有一台 64 位计算机,如果 SDL 是 32 位则使用 x86 lib 文件夹并不重要,除非您知道自己在做什么,而我不知道。

于 2012-09-09T16:49:00.700 回答