标题说得很清楚,尽管我会给出一个代码示例以防万一。这是来自 Android SDK 中的 LunarLander 示例:
@Override
public void run() {
while (mRun) {
Canvas c = null;
try {
c = mSurfaceHolder.lockCanvas(null);
synchronized (mSurfaceHolder) {
if (mMode == STATE_RUNNING) updatePhysics();
doDraw(c);
}
} finally {
// do this in a finally so that if an exception is thrown
// during the above, we don't leave the Surface in an
// inconsistent state
if (c != null) {
mSurfaceHolder.unlockCanvasAndPost(c);
}
}
}
}
的文档lockCanvas()
说必须重新绘制所有像素,而lockCanvas(Rect dirty)
说您只需要在dirty
. 我看到了传递给这个函数的两种可能的解释null
:它不需要重新绘制任何像素,或者以与lockCanvas()
.