3

我不确定标题是否提供了所有信息。

我正在尝试查找/编写一个套接字服务器,它将接受来自客户端(telnet)的连接,然后代表已连接的客户端连接到网络内的四个 telnet 服务器之一。

连接后,我会记录有多少连接,然后如果总共有 4 个连接,则禁止任何新连接,直到四个连接之一可用。

我写了这个:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Threading;
using System.Net;
using System.IO;

namespace ConsoleApplication1
{
class Program
{
    static int nodeCount = 4;
    static int currentNode = 1;

    static void Main(string[] args)
    {
        ServerProgram server = new ServerProgram();
    }

    class ServerProgram
    {
        private TcpListener tcpPrimaryListener;
        private Thread listenThread;

        public ServerProgram()
        {
            this.tcpPrimaryListener = new TcpListener(IPAddress.Any, 23);
            Console.WriteLine("Telnet BBS Port Concentrator Server Started.");
            Console.WriteLine("--------------------------------------------");

            this.listenThread = new Thread(new ThreadStart(ListenForClients));
            this.listenThread.Start();
        }

        private void ListenForClients()
        {
            this.tcpPrimaryListener.Start();

            while (true)
            {
                TcpClient client = this.tcpPrimaryListener.AcceptTcpClient();
                Thread clientThread = new Thread(new ParameterizedThreadStart(HandleClientComm));
                clientThread.Start(client);
            }
        }

        private void HandleClientComm(object client)
        {
            if (currentNode <= nodeCount)
            {
                Console.WriteLine("Connection thread created.");

                StreamWriter swStream;
                StreamWriter swStream2;
                StreamReader srStream;
                StreamReader srStream2;

                TcpClient tcpClient = (TcpClient)client;
                NetworkStream tcpClientStream = tcpClient.GetStream();

                TcpClient telnet = new TcpClient("192.168.100.5" + currentNode, 23);
                NetworkStream telnetStream = telnet.GetStream();

                currentNode++;

                while (true)
                {
                    srStream = new StreamReader(tcpClient.GetStream());
                    swStream2 = new StreamWriter(tcpClient.GetStream());

                    srStream2 = new StreamReader(telnet.GetStream());
                    swStream = new StreamWriter(telnet.GetStream());

                    swStream.Write(srStream.ReadToEnd());
                    swStream2.Write(srStream2.ReadToEnd());

                }
            }
        }
    }
}
}

我已经多次更改了这个例子,所以我真的不知道我有什么没有尝试过。我愿意尝试任何事情。

运行它的目的实际上是允许一个 telnet 端口通过防火墙打开,并允许连接到运行 telnet 化石驱动程序 BBS 软件的 DOS 机器的小型网络。我只想使用一个端口将 telnet 流量重定向到可用系统。

问题是我无法弄清楚如何将两个套接字实际连接在一起并在它们之间传递数据。传入的套接字和我代表服务器创建的套接字到服务器。

谢谢。

更新:

这对我有用,我仍在寻找错误,但到目前为止它正在工作。

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Threading;
using System.Net;
using System.IO;
using System.Threading.Tasks;

namespace ConsoleApplication1
{
class Program
{
    static int nodeCount = 2;
    static int currentNode = 1;

    static void Main(string[] args)
    {
        ServerProgram server = new ServerProgram();
    }

    class ServerProgram
    {
        private TcpListener tcpPrimaryListener;
        private Thread listenThread;

        public ServerProgram()
        {
            this.tcpPrimaryListener = new TcpListener(IPAddress.Any, 23);
            Console.WriteLine("Telnet BBS Port Concentrator Server Started.");
            Console.WriteLine("--------------------------------------------");

            this.listenThread = new Thread(new ThreadStart(ListenForClients));
            this.listenThread.Start();
        }

        private void ListenForClients()
        {
            this.tcpPrimaryListener.Start();

            while (true)
            {
                TcpClient client = this.tcpPrimaryListener.AcceptTcpClient();
                Thread clientThread = new Thread(new ParameterizedThreadStart(HandleClientComm));
                clientThread.Start(client);
            }
        }

        private void HandleClientComm(object client)
        {
            string noNodes = "Sorry all nodes are occupied.";

            if (currentNode <= nodeCount)
            {
                Console.WriteLine("Client connected.");

                TcpClient tcpClient = (TcpClient)client;
                NetworkStream tcpClientStream = tcpClient.GetStream();

                TcpClient telnet = new TcpClient("10.24.9.11", 23);
                //TcpClient telnet = new TcpClient("192.168.100.5" + currentNode, 23);
                NetworkStream telnetStream = telnet.GetStream();

                currentNode++;

                ByPass linkedSockets = new ByPass(tcpClientStream, telnetStream);
            }
            else
            {
                TcpClient tcpClient = (TcpClient)client;
                NetworkStream tcpClientStream = tcpClient.GetStream();

                ASCIIEncoding encoder = new ASCIIEncoding();
                tcpClientStream.Write(Encoding.ASCII.GetBytes(noNodes), 0, noNodes.Length);
            }
        }
    }

    public class ByPass
    {
        public ByPass(Stream s1, Stream s2)
        {
            var cTokenSource = new CancellationTokenSource();
            var cToken = cTokenSource.Token;
            Task.Factory.StartNew(() => Process(s1, s2, cToken, cTokenSource), cToken);
            Task.Factory.StartNew(() => Process(s2, s1, cToken, cTokenSource), cToken);
            cToken.Register(() => cancelNotification());
        }

        public void Process(Stream s1, Stream s2, CancellationToken ct, CancellationTokenSource cTokenSource)
        {
            byte[] buf = new byte[0x10000];

            while (true)
            {
                if (ct.IsCancellationRequested)
                {
                    break;
                }

                try
                {
                    int len = s1.Read(buf, 0, buf.Length);
                    s2.Write(buf, 0, len);
                }
                catch
                {
                    s1.Close(); s2.Close();
                    cTokenSource.Cancel();
                    break;
                }
            }
        }
    }

    static void cancelNotification()
    {
        Console.WriteLine("Client disconnected.");
        currentNode--;
    }
}
}
4

2 回答 2

6

我认为,您可以创建一个类似于下面的类来在两个流之间传递数据

public class ByPass
{
    public ByPass(Stream s1, Stream s2)
    {

        Task.Factory.StartNew(() => Process(s1, s2));
        Task.Factory.StartNew(() => Process(s2, s1));
    }

    public void Process(Stream sIn, Stream sOut)
    {
        byte[] buf = new byte[0x10000];
        while (true)
        {
            int len = sIn.Read(buf, 0, buf.Length);
            sOut.Write(buf, 0, len);
        }
    }
}
于 2012-09-05T18:39:12.363 回答
0

我做了一些小改动,它对我来说很完美

    public class StreamTransmitter
    {
        static TaskCompletionSource<bool> ts;

        public static async Task Start(Stream s1, Stream s2, CancellationToken token)
        {
            ts = new TaskCompletionSource<bool>();

            Process(s1, s2, token);
            Process(s2, s1, token);

            await ts.Task;
        }

        private static async Task Process(Stream sIn, Stream sOut, CancellationToken token)
        {
            byte[] buf = new byte[0x10000];
            int len = 0;
            do
            {
                len = await sIn.ReadAsync(buf, 0, buf.Length, token);
                await sOut.WriteAsync(buf, 0, len, token);
            }
            while (len > 0 && !token.IsCancellationRequested);

            ts.SetResult(true);
        }
    }
于 2018-02-12T12:31:38.317 回答