好的,所以我一直在关注本教程:http ://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4422&lngWId=3
到目前为止,我已经完成了所有工作,直到我需要将程序加载到 .raw 音频文件中。
以下是相关代码:
LPSTR loadAudioBlock(const char* filename, DWORD* blockSize)
{
HANDLE hFile = INVALID_HANDLE_VALUE;
DWORD size = 0;
DWORD readBytes = 0;
void* block = NULL;
//open the file
if((hFile = CreateFile((LPCWSTR)filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL)) == INVALID_HANDLE_VALUE)
return NULL;
// get it's size, allocate memory, and then read it into memory
size = GetFileSize(hFile, NULL);
block = HeapAlloc(GetProcessHeap(), 0, size);
ReadFile(hFile, block, size, &readBytes, NULL);
CloseHandle(hFile);
*blockSize = size;
return (LPSTR)block;
}
然后是我调用它的主要函数:
int _tmain(int argc, _TCHAR* argv[])
{
HWAVEOUT hWaveOut; //device handle
WAVEFORMATEX wfx; //struct for format info
MMRESULT result; // for waveOut return values
LPSTR block;
DWORD blockSize;
// first let's set up the wfx format struct
wfx.nSamplesPerSec = 44100; // rate of the sample
wfx.wBitsPerSample = 16; //sample size
wfx.nChannels = 2; // 2 channels = stereo
wfx.cbSize = 0; // no extra info
wfx.wFormatTag = WAVE_FORMAT_PCM; //PCM format
wfx.nBlockAlign = (wfx.wBitsPerSample >> 3) * wfx.nChannels;
wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec;
// then let's open the device
if(waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL) != MMSYSERR_NOERROR)
{
fprintf(stderr, "unable to open Wave Mapper device.\n");
Sleep(1000);
ExitProcess(1);
}
// if no errors then close it
printf("The Wave Mapper device was opened successfully!\n");
//load and play file
if((block = loadAudioBlock("ding.raw", &blockSize)) == NULL)
{
fprintf(stderr, "Unable to load file\n");
Sleep(1000);
ExitProcess(1);
}
writeAudioBlock(hWaveOut, block, blockSize);
Sleep(1000);
waveOutClose(hWaveOut);
return 0;
}
每次我运行程序时,我都会得到:“无法加载文件”输出。我在与我的 exe 相同的目录中有“ding.raw”文件。我也尝试过将完整路径设置为“C://path”和“C:/path”,但是编译器只是给了我更多关于无法加载 pdb 文件的错误。
有任何想法吗?我正在使用 Visual Studio 2012 Professional IDE 和编译器。