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我正在编写一个刽子手应用程序,并且我必须编写代码以使用“-”隐藏字符串中的每个字符(被猜测的单词)......而且我已经发布了很多问题锄头做它,我的答复之一是:刽子手 - 隐藏字符串,然后如果猜对了则取消隐藏每个字符

public class HangmanWord {

private static final char HIDECHAR = '_';

private String original;     
private String hidden;  

public HangmanWord(String original) {
    this.original = original;
    this.hidden = this.createHidden();
}

private String createHidden() {
    StringBuilder sb = new StringBuilder();
    for (int i = 0; i < this.original.length; i++) {
        sb.append(HIDECHAR);
    }
    return sb.toString();
}

public boolean check(char input) {
    boolean found = false;
    for (int i = 0; i < this.original.length; i++) {
        if (this.original[i].equals(input)) {
            found = true;
            this.hidden[i] = this.original[i];
        }
    }
    return found;
}

//getter and setter
}

public class TestClass() {

public static void main(String[] args) {
    String secret = "stackoverflow";
    int wrongGuesses = 0;
    HangmanWord hngm = new HangmanWord(secret);
    System.out.println(hngm.getHidden()); // _____________
    if (hngm.check('a')) {
        System.out.println(hngm.getHidden()); // __a_________
    }
    else {
       wrongGuesses++;
    }
    //... and so on...
}
}

我尝试将此代码与我的代码一起使用,但我遇到了很多错误并得出结论,它不适用于我的代码。在我的代码中,我创建了一个数组按钮,如果该人单击一个按钮,我会收到一条消息,说明该字母是否在单词中......现在我想用它没有给我的地方替换这个代码一条消息,但取消隐藏字符,如果没有字符,则必须更改图像

如果可能的话,任何人都可以解释为什么它不适用于我的代码,或者任何人都可以向我解释该怎么做......

我的按钮数组:

public JButton getButton(final String text){
   final JButton button = new JButton(text);
    button.addActionListener(new ActionListener(){
         public void actionPerformed(ActionEvent e){
             if(original.toUpperCase().indexOf(button.getText())!=-1){
                 JOptionPane.showMessageDialog(null, "Your word does contain " + text       );
             }
             else{
                 JOptionPane.showMessageDialog(null, "There is no " + text );
                 error++;
                    if(error >= 0) imageName = "hangman1.jpg";
                    if(error >= 1) imageName = "hangman2.jpg";
                    if(error >= 2) imageName = "hangman3.jpg";
                    if(error >= 3) imageName = "hangman4.jpg";
                    if(error >= 4) imageName = "hangman5.jpg";
                    if(error >= 5) imageName = "hangman6.jpg";
                    if(error >= 7) imageName = "hangman7.jpg"; 
             }
             }
             });
             return button;
}

我的完整代码:

import java.awt.*;
import java.awt.event.*;
import java.util.Arrays;
import javax.swing.*;
import java.io.*;
import java.util.ArrayList;
import java.util.Random;
import java.util.List;

public final class Hangman extends JFrame implements ActionListener{
String original = readWord();
int error;
String imageName;

JButton btnAddWord = new JButton("Add New Word");
JButton btnRestart = new JButton("Restart");
JButton btnHelp = new JButton("Help");
JButton btnExit = new JButton("Exit");

JLabel word = new JLabel(original);

static JPanel panel1 = new JPanel();
static JPanel panel2 = new JPanel();
static JPanel panel3 = new JPanel();
static JPanel panel4 = new JPanel();

public Hangman(){
    Container content =getContentPane();
    content.setLayout(new GridLayout(0,1));

   btnAddWord.addActionListener(this);
   btnRestart.addActionListener(this);
   btnHelp.addActionListener(this);
   btnExit.addActionListener(this);

   ImageIcon icon = null;
   if(imageName != null){
   icon = new ImageIcon(imageName);
                    }
  JLabel image = new JLabel();
  image.setIcon(icon);
  panel2.add(image);

   panel3.add(word);
   panel4.add(btnAddWord);
   panel4.add(btnRestart);
   panel4.add(btnHelp);
   panel4.add(btnExit);

    for(char i = 'A'; i <= 'Z'; i++){
        String buttonText = new Character(i).toString();
        JButton button = getButton(buttonText);
        panel1.add(button);
    }
}

public JButton getButton(final String text){
   final JButton button = new JButton(text);
    button.addActionListener(new ActionListener(){
         public void actionPerformed(ActionEvent e){
             if(original.toUpperCase().indexOf(button.getText())!=-1){
                 JOptionPane.showMessageDialog(null, "Your word does contain " + text     );
             }
             else{
                 JOptionPane.showMessageDialog(null, "There is no " + text );
                 error++;
                    if(error >= 0) imageName = "hangman1.jpg";
                    if(error >= 1) imageName = "hangman2.jpg";
                    if(error >= 2) imageName = "hangman3.jpg";
                    if(error >= 3) imageName = "hangman4.jpg";
                    if(error >= 4) imageName = "hangman5.jpg";
                    if(error >= 5) imageName = "hangman6.jpg";
                    if(error >= 7) imageName = "hangman7.jpg"; 
             }
             }
             });
             return button;
}
public String readWord(){
    try{
        BufferedReader reader = new BufferedReader(new FileReader("Words.txt"));
        String line = reader.readLine();
        List<String> words = new ArrayList<String>();
        while(line != null){
            String[] wordsLine = line.split(" ");
            boolean addAll = words.addAll(Arrays.asList(wordsLine));
            line = reader.readLine();
        }
        Random rand = new Random(System.currentTimeMillis());
        String randomWord = words.get(rand.nextInt(words.size()));
        return randomWord;

}catch (Exception e){
    return null;
}
}
public void actionPerformed(ActionEvent e){
    if(e.getSource() == btnAddWord){
        try{
            FileWriter fw = new FileWriter("Words.txt", true);
            PrintWriter pw = new PrintWriter(fw, true);

            String word = JOptionPane.showInputDialog("Please enter a word: ");

            pw.println(word);
            pw.close();
        }
        catch(IOException ie){
            System.out.println("Error Thrown" + ie.getMessage());
        }
    }
    if(e.getSource() == btnRestart){

    }
    if(e.getSource() == btnHelp){
        String message = "The word to guess is represented by a row of dashes, giving the number of letters and category of the word."
               + "\nIf the guessing player suggests a letter which occurs in the word, the other player writes it in all its correct positions."
               + "\nIf the suggested letter does not occur in the word, the other player draws one element of the hangman diagram as a tally mark."
               + "\n"
               + "\nThe game is over when:"
               + "\nThe guessing player completes the word, or guesses the whole word correctly"
               + "\nThe other player completes the diagram";
       JOptionPane.showMessageDialog(null,message, "Help",JOptionPane.INFORMATION_MESSAGE);
    }
    if(e.getSource() == btnExit){
        System.exit(0);
    }
}

public static void main (String [] args){
    Hangman frame = new Hangman();
    frame.setVisible(true);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setSize(400, 600);
    frame.add(panel1, BorderLayout.NORTH);
    frame.add(panel2, BorderLayout.CENTER);
    frame.add(panel3, BorderLayout.SOUTH);
    frame.add(panel4, BorderLayout.SOUTH);
}
}
4

2 回答 2

1

您的代码已经有了一个良好的开端,但在编写代码之前,您首先需要在脑海中清楚设计。让我们考虑一下,分步骤:

  • 当应用程序启动时,您加载文件中的所有单词。所以这是一个只执行一次的步骤,其结果(文件中的单词)应该被保存。
  • 上一步似乎与您的 GUI 代码无关,因此您可能希望在您的main方法中执行此操作,然后将结果传递给您的 GUI 类。您甚至可以将此功能提取到一个单独的类中,同时选择一个随机词。
  • 显示 GUI 后,您会显示一个象征隐藏单词的标签。此标签的文本应包含'-'与单词字符一样多的隐藏字符 ( )。
  • 每当按下正确的按钮时,应显示单词中的所有匹配字符。
  • 每当按下错误的按钮时,错误计数器就会增加并显示图像。
  • 当发现整个单词时,应禁用字符按钮。

这导致了一个设计,其中您有一个单独的帮助类,其中一个用于读取单词文件的方法和另一个用于选择随机单词的方法。可能是这样的:

class WordsReader {
    public String[] readWords(String filename) {
        // ...
    }

    public String chooseWord(String[] words) {
        // ...
    }
}

一旦选择了一个新词,您应该更新标签。这就是HangmanWord上面建议的类派上用场的地方。它存储原始单词及其隐藏表示。这允许您在按钮的处理程序中调用该check方法,并使用更新的隐藏表示来更新标签的文本。您的其余代码应该可以正常工作,尽管它仍然可以改进。

于 2012-08-30T21:13:36.230 回答
0

您可以获取字符串的字符,并在新字符串中用“-”替换猜测的字母,并显示它(虽然在幕后你仍然有完整的)

public [static] String hideString(String string, int[] guessedLetterIndices) {
    char[] chars = string.toCharArray();
    for(int index : guessedLetterIndices)
        chars[i] = '-';//Replace this with any letter
    for(int i = 0; i < chars.length; i++) {
        char c = '-';
        for(int index : guessedLetterIndices)
            if(index == i)
                c = chars[i];
        chars[i] = c;
    }

    return new String(chars);
}

或者,如果您当前有他们选择的字符数组,而不是字符索引...

public [static] String hideString(String string, char[] guessedLetters) {
    char[] chars = string.toCharArray();
    char[] hidden = (string.replaceAll("(.|\n)", "-").toCharArray();
    for(int i=0;i<chars.length;i++) {
        for(char c : guessedLetters)
            if(chars[i] == c) {
                hidden[i] = chars[i];
                break;
            }
    ]
    return new String(chars);
}

这就是我要做的。至于为什么你的不起作用,你能告诉我你得到的错误吗?确保您正在导入 StringBuilder 和其他东西(无论他们使用什么)

于 2012-08-30T20:52:34.337 回答