5

今天我偶然发现了一个导致我的阵列损坏的问题。这是一个可重现的测试用例:

unit Unit40;

interface

type
  TVertex = record
    X, Y: Double;
  end;

  TEdge = record
    V1, V2: TVertex;
  end;
  TEdges = array of TEdge;

type
  TBoundryInfo = array of TEdges;

procedure MemoryCorrupt;

implementation

procedure MemoryCorrupt;
var
  BoundryInfo: TBoundryInfo;
  i, PointIndex, BoundryLength: Integer;
begin
  BoundryLength := 57;
  PointIndex := 0;
  SetLength(BoundryInfo, BoundryLength);
  for i := 0 to BoundryLength - 1 do
  begin
    if i <> 17 then
    begin
      SetLength(BoundryInfo[i], 1);
      BoundryInfo[i][0].V1.X := 1;
      BoundryInfo[i][0].V2.X := 1;
      BoundryInfo[i][0].V1.Y := 1;
      BoundryInfo[i][0].V2.Y := 1;
    end else
    begin
      SetLength(BoundryInfo[i], 2);
      BoundryInfo[i][0].V1.X := 1;
      BoundryInfo[i][0].V2.X := 1;
      BoundryInfo[i][0].V1.Y := 1;
      BoundryInfo[i][0].V2.Y := 1;
      BoundryInfo[i][1].V1.X := 1;
      BoundryInfo[i][1].V2.X := 1;
      BoundryInfo[i][1].V1.Y := 1;
      BoundryInfo[i][1].V2.Y := 1;
    end;
  end;
  BoundryLength := 9;
  SetLength(BoundryInfo, BoundryLength);
  Move(BoundryInfo[PointIndex+1], BoundryInfo[PointIndex],
    ((BoundryLength - 1) - PointIndex) * SizeOf(BoundryInfo[PointIndex]));
  Dec(BoundryLength);
  Finalize(BoundryInfo[BoundryLength]);
  SetLength(BoundryInfo, BoundryLength); //After this, arrays contains garbage
  BoundryInfo[0][0].V1.X := 3;
end;

end.

我猜最后的内存损坏SetLength只是Move. 有人可以向我解释我做错了什么以及Move在这种情况下如何正确使用吗?

在原始问题中,我在循环中从 BoundryInfo 中删除元素,这就是我打电话的原因Finalize(BoundryInfo[BoundryLength])

4

2 回答 2

10

在您的代码中,

Move(BoundryInfo[PointIndex+1], BoundryInfo[PointIndex], 
  ((BoundryLength - 1) - PointIndex) * SizeOf(BoundryInfo[PointIndex]));

将复制BoundryInfo[PointIndex+1]to的指针BoundryInfo[PointIndex]。这个指针是另一个动态数组,你必须注意引用计数。

那是:

SetLength(BoundryInfo[PointIndex],0); // release memory
Move(BoundryInfo[PointIndex+1], BoundryInfo[PointIndex], 
  ((BoundryLength - 1) - PointIndex) * SizeOf(BoundryInfo[PointIndex]));
PPointerArray(BoundryInfo)^[BoundryLength-1] := nil; // avoid GPF

简而言之:

  • move()完成在;期间将被覆盖的项目
  • 将 nil 写入最新的项目,该项目由move().
于 2012-08-24T14:50:55.463 回答
5

通过使用 Move 并颠覆动态数组引用计数机制,您只是为自己设置了一个陷阱。我强烈建议您坚持标准机制,让编译器担心细节。它每次都会让他们正确。

for i := 0 to high(BoundaryInfo)-1 do
  BoundaryInfo[i] := BoundaryInfo[i+1];
SetLength(BoundaryInfo, Length(BoundaryInfo)-1);
于 2012-08-24T17:52:11.207 回答