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我正在编写一个 .NET XMPP 库是为了好玩,正如其他地方所讨论的那样,.NET 4.5 之前的版本中的XmlReader实现不适合从 a 解析 XML,NetworkStream因为它在填充内部 4KB 缓冲区或达到 EOF 之前不会开始解析.

其他图书馆根本不使用来解决这个问题XmlReader。正如前面链接的问题中提到的,jabber-net 使用 Java XML 解析器的一个端口。我在搜索时发现的一个实现 Babel IM 使用它自己的简单 XML 解析器。我不确定 agsXMPP 是做什么的。

但是,随着 .NET 4.5 的发布,新的异步功能XmlReader显然得到了升级,现在可以进行真正的异步解析。因此,我使用它来构建一个相当简单的 XMPP 客户端,该客户端可以连接到服务器并发送和接收消息。

然而,症结实际上似乎在于与服务器断开连接。在断开连接时,我通常只想Dispose()使用我的XmlReader实例和底层流。但是,Dispose()实际上会抛出一个InvalidOperationException带有消息“异步操作已经在进行中”的消息。如果您在异步时调用它...以及消息中的内容。然而,由于 XMPP 的性质,我XmlReader基本上一直在执行异步操作,因为它等待来自服务器的 XML 节从管道中下来。

似乎没有任何方法可以用来告诉它取消任何挂起的XmlReader异步操作,以便我可以Dispose()干净地处理它。有没有比简单地不尝试处理这种情况更好的方法来处理这种情况XmlReaderXMPP规范声明服务器应该</stream:stream>在断开连接时发送结束标记。我可以将其用作不尝试执行另一次异步读取的信号,因为管道中不应有任何其他内容,但不能保证这一点。

这是一些示例代码。LongLivedTextStream基本上模拟一个打开NetworkStream,因为它永远不会到达 EOF,并且会阻塞直到可以读取至少 1 个字节。您可以将 XML 文本“注入”到其中,它XmlReader会很乐意解析,但尝试处置阅读器将触发上述异常。

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;

namespace Example
{
    class LongLivedTextStream : Stream
    {
        ManualResetEvent moarDatas = new ManualResetEvent(false);

        List<byte> data = new List<byte>();
        int pos = 0;

        public void Inject(string text)
        {
            data.AddRange(new UTF8Encoding(false).GetBytes(text));

            moarDatas.Set();
        }

        public override int Read(byte[] buffer, int offset, int count)
        {
            var bytes = GetBytes(count).ToArray();

            for (int i = 0; offset + i < buffer.Length && i < bytes.Length; i++)
            {
                buffer[offset + i] = bytes[i];
            }

            return bytes.Length;
        }

        private IEnumerable<byte> GetBytes(int count)
        {
            int returned = 0;

            while (returned == 0)
            {
                if (pos < data.Count)
                {
                    while (pos < data.Count && returned < count)
                    {
                        yield return data[pos];

                        pos += 1; returned += 1;
                    }
                }
                else
                {
                    moarDatas.Reset();
                    moarDatas.WaitOne();
                }
            }
        }

        #region Other Stream Members

        public override bool CanRead
        {
            get { return true; }
        }

        public override bool CanSeek
        {
            get { return false; }
        }

        public override bool CanWrite
        {
            get { return false; }
        }

        public override void Flush() { }

        public override long Length
        {
            get { throw new NotSupportedException(); }
        }

        public override long Position
        {
            get { throw new NotSupportedException(); }
            set { throw new NotSupportedException(); }
        }

        public override long Seek(long offset, SeekOrigin origin)
        {
            throw new NotSupportedException();
        }

        public override void SetLength(long value)
        {
            throw new NotSupportedException();
        }

        public override void Write(byte[] buffer, int offset, int count)
        {
            throw new NotSupportedException();
        }

        #endregion
    }

    public class Program
    {
        public static void Main(string[] args)
        {
            Test();
            Console.ReadLine();
        }

        public static async void Test()
        {
            var stream = new LongLivedTextStream();
            var reader = XmlReader.Create(stream, new XmlReaderSettings() { Async = true });

            var t = Task.Run(() =>
                {
                    stream.Inject("<root>");
                    Thread.Sleep(2000);
                    stream.Inject("value");
                    Thread.Sleep(2000);
                    stream.Inject("</root>");
                    Thread.Sleep(2000);

                    reader.Dispose(); // InvalidOperationException: "An asynchronous operation is already in progress."

                    Console.WriteLine("Disposed");
                });

            while (await reader.ReadAsync())
            {
                bool kill = false;

                switch (reader.NodeType)
                {
                    case XmlNodeType.Element:
                        Console.WriteLine("Start: " + reader.LocalName);
                        break;

                    case XmlNodeType.EndElement:
                        Console.WriteLine("End:   " + reader.LocalName);
                        //kill = true; // I could use a particular EndElement as a signal to not try another read
                        break;

                    case XmlNodeType.Text:
                        Console.WriteLine("Text:  " + await reader.GetValueAsync());
                        break;
                }

                if (kill) { break; }
            }
        }
    }
}

编辑

此示例使用实际NetworkStream并显示如果 IClose()Dispose()基础流的ReadAsync()调用XmlReader不会像希望的那样返回 false,而是继续阻塞。

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Xml;

namespace Example
{
    public class Program
    {
        public static void Main(string[] args)
        {
            NetworkStream stream = null;

            var endpoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 50000);                                   

            var serverIsUp = new ManualResetEvent(false);
            var doneWriting = new ManualResetEvent(false);

            var t1 = Task.Run(() =>
            {
                var server = new TcpListener(endpoint);
                server.Start();

                serverIsUp.Set();

                var client = server.AcceptTcpClient();

                var writer = new StreamWriter(client.GetStream());

                writer.Write("<root>"); writer.Flush();
                Thread.Sleep(2000);
                writer.Write("value"); writer.Flush();
                Thread.Sleep(2000);
                writer.Write("</root>"); writer.Flush();
                Thread.Sleep(2000);

                doneWriting.Set();
            });

            var t2 = Task.Run(() =>
                {
                    doneWriting.WaitOne();

                    stream.Dispose();

                    Console.WriteLine("Disposed of Stream");
                });

            var t3 = Task.Run(async () =>
            {
                serverIsUp.WaitOne();                

                var socket = new Socket(SocketType.Stream, ProtocolType.Tcp);
                socket.Connect(endpoint);

                stream = new NetworkStream(socket, true);

                var reader = XmlReader.Create(stream, new XmlReaderSettings() { Async = true });

                bool val;
                while (val = await reader.ReadAsync())
                {
                    bool kill = false;

                    switch (reader.NodeType)
                    {
                        case XmlNodeType.Element:
                            Console.WriteLine("Start: " + reader.LocalName);
                            break;

                        case XmlNodeType.EndElement:
                            Console.WriteLine("End:   " + reader.LocalName);
                            //kill = true; // I could use a particular EndElement as a signal to not try another read
                            break;

                        case XmlNodeType.Text:
                            Console.WriteLine("Text:  " + await reader.GetValueAsync());
                            break;
                    }

                    if (kill) { break; }
                }

                // Ideally once the underlying stream is closed, ReadAsync() would return false
                // we would get here and could safely dispose the reader, but that's not the case
                // ReadAsync() continues to block
                reader.Dispose();
                Console.WriteLine("Disposed of Reader");
            });

            Console.ReadLine();
        }
    }
}
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1 回答 1

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尝试将手册</stream:stream>注入解析器。为此,您可能需要 NetworkStream 和解析器之间的适配器类,它将所有传入数据传递给解析器,但添加另一个方法来注入</stream:stream>. 当您调用该方法时,您需要注意不要在另一个节的中间,也许通过在解析器的输出端保持状态。

于 2012-08-22T15:54:17.617 回答