I was coding a game in C# WPF .NET 4.0 but I've been in the process of porting it to WinRT to be a Metro app.
I can't figure out serialization. Before I would mark a class with [serializable()] and save it to disk.
So far I've found DataContracts and xmlserialization, but how do I serialize a class and write it to disk?
Do I have to mark every property in the class with an attribute, please help