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如果使用 echo 服务器的示例使用 boost.asio 对 tcp 服务器进行编程,我已经修改了它的一些代码以满足我想要处理传入数据并发回结果的要求,我使用了一个用于套接字处理的类“ socket.h”,我想为文件“handler.h”中的数据创建另一个处理程序,我现在的问题是如何将数据传递给 handler.h 中的函数并通过套接字从这个函数发送回数据。H ??

套接字.h

#include <cstdlib>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <json/json.h>
#include "handler.h"

using namespace std;
using boost::asio::ip::tcp;

class session {
public:
    session(boost::asio::io_service& io_service) : socket_(io_service) {}
    tcp::socket& socket() { return socket_; }

    /* listen for first input data after connection established */
    void start() {
        socket_.async_read_some(boost::asio::buffer(data_, max_length),
        boost::bind(&session::handleIncome,this,
        boost::asio::placeholders::error,
        boost::asio::placeholders::bytes_transferred)); }

    /* handle incoming data */
    void handleIncome(const boost::system::error_code& error, size_t bytes_transferred) {
        /* data is recieved in var data_ */
            if (!error) {   
            /********************* Data Handler ****************************/

                     callHandler(data_); //this is in handler.cpp

            /**************************************************************/
        } else { delete this; } }

    /* get more input */
    void getIncome(const boost::system::error_code& error) {
        if (!error) {
            socket_.async_read_some(boost::asio::buffer(data_, max_length),
            boost::bind(&session::handleIncome, this,
            boost::asio::placeholders::error,
            boost::asio::placeholders::bytes_transferred)); }
    else { delete this; } }

    /* send outcome back to client */
    void sendOutcome(const std::string dout, size_t bytes_out) {
        boost::asio::async_write(socket_,boost::asio::buffer(dout, bytes_out),
        boost::bind(&session::getIncome, this,boost::asio::placeholders::error)); }

private:
    tcp::socket socket_;
    enum { max_length = 1024 };
    char data_[max_length];
};

class DServer {
public:
    DServer(boost::asio::io_service& io_service, short port)
    :io_service_(io_service),
    acceptor_(io_service, tcp::endpoint(tcp::v4(), port))

    {
        session* new_session = new session(io_service_);
        acceptor_.async_accept(new_session->socket(),
        boost::bind(&DServer::handle_accept,this,new_session,boost::asio::placeholders::error));
    }

    void handle_accept(session* new_session,const boost::system::error_code& error) {
    if (!error) {
        new_session->start();
        new_session = new session(io_service_);
        acceptor_.async_accept(new_session->socket(),boost::bind(&DServer::handle_accept, this, new_session,boost::asio::placeholders::error));}
    else { delete new_session; } }

private:
    boost::asio::io_service& io_service_;
    tcp::acceptor acceptor_;
};

处理程序.cpp

void callHandler(string data) {
    /* here i want to process data and after that i want to send back the result to the same client ofcourse using the function sendOutcome() in the socket.h file */
}
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2 回答 2

2

从函数返回数据的最常见方法是返回它:

string callHandler(string data);

sendOutcome(callHandler(data_));

如果您需要更大的灵活性(例如,发送多个响应,或对套接字执行其他操作),则要么传递对套接字的引用,要么传递对session对象的引用(可能使用抽象接口将其与类解耦执行)。

于 2012-08-16T11:58:15.297 回答
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首先,您必须确保您已收到所需的所有数据。您的处理程序应该处理这样的情况:handleIncome() 回调被调用且 bytes_transferred 为 1,即使整个请求要大得多。

当然,您不应该读取回调用作 async_write() 函数的参数。

于 2012-08-17T10:54:58.900 回答