你知道如何改变 flashPosX 的值吗?changeFlashPosX 中的“日志”可以正常工作,但值不会改变:
-(void)changeFlashPosX{
CCLOG(@"change");
flashPosX = random() % 300;
CCLOG(@"rando : %f", flashPosX);
}
-(void)animFlash{
CCScaleTo *to1 = [CCScaleTo actionWithDuration:.2 scale:1];
CCScaleTo *to0 = [CCScaleTo actionWithDuration:.6 scale:0];
CCMoveTo *moveTo = [CCMoveTo actionWithDuration:0.1 position:ccp(flashPosX, flash.position.y)];
CCCallFunc *callChange = [CCCallFunc actionWithTarget:self selector:@selector(changeFlashPosX)];
CCSequence *seq = [CCSequence actions:to1, to0, callChange, moveTo, nil];
//CCAction *repeatSeq = [CCRepeatForever actionWithAction:seq];
CCRepeatForever *repeatSeq = [CCRepeatForever actionWithAction:seq];
[flash runAction:repeatSeq];
}
输出 :
rando : 164.000000
change
rando : 217.000000
change
rando : 241.000000
change
rando : 75.000000