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如何设置我在 Mac OS X 上的 Monogame 中创建的游戏窗口的位置?我见过这个问题,但它不起作用:显然没有窗口的句柄。我想我也许可以用 MonoMac 以某种方式做到这一点......谢谢!
您是否在 Game-Class 的构造函数中尝试过这个?
public MyGame() { this.Window.ClientBounds.Location = new Point (x,y); }