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我正在使用 c# 传输文件。我用过这段代码。问题是像 .txt 文件这样的小文件可以正确传输,但不能正确传输像图像、文档、pdf、ppt 这样的大文件。有时代码可以正常工作,但大多数时候它传输的数据量较少。

服务器代码:

Socket clientSock = sock.Accept();

byte[] clientData = new byte[1024 * 50000];
int receivedBytesLen = clientSock.Receive(clientData);
int fileNameLen = BitConverter.ToInt32(clientData, 0);
string fileName = Encoding.ASCII.GetString(clientData, 4, fileNameLen);
BinaryWriter bWrite = new BinaryWriter(File.Open(receivedPath + "/" + fileName, FileMode.Append));
bWrite.Write(clientData, 4 + fileNameLen, receivedBytesLen - 4 - fileNameLen);
bWrite.Close();
clientSock.Close();

客户代码:

byte[] fileNameByte = Encoding.ASCII.GetBytes(fileName);
byte[] fileData = File.ReadAllBytes(filePath + fileName);
byte[] clientData = new byte[4 + fileNameByte.Length + fileData.Length];
byte[] fileNameLen = BitConverter.GetBytes(fileNameByte.Length);
fileNameLen.CopyTo(clientData, 0);
fileNameByte.CopyTo(clientData, 4);
fileData.CopyTo(clientData, 4 + fileNameByte.Length);
clientSock.Connect(ipEnd);
clientSock.Send(clientData);
clientSock.Close();

完整的代码在上面的链接中给出。我也看过这篇文章,但这没有帮助。

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2 回答 2

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有时代码可以正常工作,但大多数时候它传输的数据量较少。

这就是 的本质Socket.Receive(),它并不总是返回发送给它的所有数据。

您必须Receive(clientData, 4, 0)首先接收指示 的字节size,然后Receive(clientData)在循环中调用,直到您收到size字节。但请注意,Receive(buffer[], length, offset)重载与任何其他重载一样容易返回少于预期的字节数。因此,您还必须循环调用它:

像这样的东西:

// First receive the size
int sizeSize = 4; // Size of Int32 in bytes
int sizeOffset = 0;
var sizeBytes = new byte[sizeSize];
while (sizeOffset < sizeSize)
{
    sizeOffset += clientSocket.Receive(sizeBytes, sizeSize - sizeOffset, sizeOffset);
}

var size = BitConverter.ToInt32(sizeBytes, 0);

// Then receive the data
byte[] fileData = new byte[size];
byte[] clientData = new byte[8192];
int totalBytes = 0;

while (totalBytes < size)
{
    // This may return anything between 0 and 8192, even if not all sent data has been received yet. It may be in a buffer somewhere, waiting to be picked up. Check for 0, since that's when the client disconnects.
    int bytesReceived = clientSocket.Receive(clientData);

    // You now have received a chunk of data of bytesReceived length. Append it into the fileData array.
    Buffer.BlockCopy(clientData, 0, fileData, totalBytes, bytesReceived);

    totalBytes += bytesReceived;
}
于 2012-08-10T16:46:12.227 回答
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正如CodeCaster 的回答,Socket.Receive(), it doesn't always return all data that gets sent to it.这是 100% 正确且经过测试,但发送文件大小的下一步不起作用,我找到了一个简单且正确的解决方案。

Socket.Receive()方法获取将复制接收到的数据的字节数组并返回接收到的字节数。所以我们可以很容易地循环它直到接收到的字节为 0。

byte[] tempData = new byte[1024 * 5000];

BinaryWriter bWrite = null;
int bytes_received;
int fileNamelength = 0;
bool isFirstPacket = true;

do
{
    bytes_received = clientSock.Receive(tempData);
    if(isFirstPacket)
    {
        isFirstPacket = false;
        int fileNameLen = BitConverter.ToInt32(tempData, 0);
        string fileName = Encoding.ASCII.GetString(clientData, 4, fileNameLen);

        bWrite = new BinaryWriter(File.Open(receivedPath + fileName, FileMode.Append))
        bWrite.Write(tempData, 4 + fileNameLength, bytes_received - 4 - fileNamelength);
    }
    else
        bWrite.Write(tempData, 0, bytes_received);
}
while (bytes_received != 0);
于 2012-08-14T18:20:18.660 回答