我有private Path mPath = new Path();
我想将 path( mPath
) 保存到数据库以供将来读取和重绘。
有没有办法将路径分离到 x,y 然后收集到路径,或任何其他方法?
谢谢
我有private Path mPath = new Path();
我想将 path( mPath
) 保存到数据库以供将来读取和重绘。
有没有办法将路径分离到 x,y 然后收集到路径,或任何其他方法?
谢谢
制作可序列化的自定义路径类并将其保存到数据库
public class CustomPath extends Path implements Serializable {
private static final long serialVersionUID = -5974912367682897467L;
private ArrayList <PathAction> actions = new ArrayList <CustomPath.PathAction> ();
private void readObject(ObjectInputStream in ) throws IOException, ClassNotFoundException { in .defaultReadObject();
drawThisPath();
}
@Override
public void moveTo(float x, float y) {
actions.add(new ActionMove(x, y));
super.moveTo(x, y);
}
@Override
public void lineTo(float x, float y) {
actions.add(new ActionLine(x, y));
super.lineTo(x, y);
}
private void drawThisPath() {
for (PathAction p: actions) {
if (p.getType().equals(PathActionType.MOVE_TO)) {
super.moveTo(p.getX(), p.getY());
} else if (p.getType().equals(PathActionType.LINE_TO)) {
super.lineTo(p.getX(), p.getY());
}
}
}
public interface PathAction {
public enum PathActionType {
LINE_TO, MOVE_TO
};
public PathActionType getType();
public float getX();
public float getY();
}
public class ActionMove implements PathAction, Serializable {
private static final long serialVersionUID = -7198142191254133295L;
private float x, y;
public ActionMove(float x, float y) {
this.x = x;
this.y = y;
}
@Override
public PathActionType getType() {
return PathActionType.MOVE_TO;
}
@Override
public float getX() {
return x;
}
@Override
public float getY() {
return y;
}
}
public class ActionLine implements PathAction, Serializable {
private static final long serialVersionUID = 8307137961494172589L;
private float x, y;
public ActionLine(float x, float y) {
this.x = x;
this.y = y;
}
@Override
public PathActionType getType() {
return PathActionType.LINE_TO;
}
@Override
public float getX() {
return x;
}
@Override
public float getY() {
return y;
}
}
}