I'm trying to make it so that when I click a button on my Visual C++ project, it opens another form, kinda acting like a java JOptionPane.showInputDialog, but making it look like the way I want. I'm trying to open it with Form21^form2=gcnew Form21(); form2->ShowDialog();
but all it says is
1>c:\users\steve\documents\visual studio 2010\projects\lesson 2\lesson 2\Form1.h(253): error C2065: 'Form21' : undeclared identifier
1>c:\users\steve\documents\visual studio 2010\projects\lesson 2\lesson 2\Form1.h(253): error C2065: 'form2' : undeclared identifier
1>c:\users\steve\documents\visual studio 2010\projects\lesson 2\lesson 2\Form1.h(253): error C2061: syntax error : identifier 'Form21'
1>c:\users\steve\documents\visual studio 2010\projects\lesson 2\lesson 2\Form1.h(254): error C2065: 'form2' : undeclared identifier
1>c:\users\steve\documents\visual studio 2010\projects\lesson 2\lesson 2\Form1.h(254): error C2227: left of '->ShowDialog' must point to class/struct/union/generic type
1> type is ''unknown-type''
Form 2 should be all fine, but here is the code for it anyways
#pragma once
namespace Lesson2 {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form2
/// </summary>
public ref class Form2 : public System::Windows::Forms::Form
{
public:
Form2(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form2()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Label^ label1;
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::Label^ label2;
private: System::Windows::Forms::TextBox^ textBox2;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->label1 = (gcnew System::Windows::Forms::Label());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->label2 = (gcnew System::Windows::Forms::Label());
this->textBox2 = (gcnew System::Windows::Forms::TextBox());
this->SuspendLayout();
//
// label1
//
this->label1->AutoSize = true;
this->label1->Location = System::Drawing::Point(12, 9);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(61, 13);
this->label1->TabIndex = 0;
this->label1->Text = L"Username :";
this->label1->Click += gcnew System::EventHandler(this, &Form2::label1_Click);
//
// textBox1
//
this->textBox1->Location = System::Drawing::Point(81, 8);
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(108, 20);
this->textBox1->TabIndex = 1;
this->textBox1->TextChanged += gcnew System::EventHandler(this, &Form2::textBox1_TextChanged);
//
// label2
//
this->label2->AutoSize = true;
this->label2->Location = System::Drawing::Point(12, 54);
this->label2->Name = L"label2";
this->label2->Size = System::Drawing::Size(59, 13);
this->label2->TabIndex = 2;
this->label2->Text = L"Password: ";
//
// textBox2
//
this->textBox2->Location = System::Drawing::Point(81, 47);
this->textBox2->Name = L"textBox2";
this->textBox2->Size = System::Drawing::Size(108, 20);
this->textBox2->TabIndex = 3;
//
// Form2
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(211, 88);
this->Controls->Add(this->textBox2);
this->Controls->Add(this->label2);
this->Controls->Add(this->textBox1);
this->Controls->Add(this->label1);
this->DoubleBuffered = true;
this->FormBorderStyle = System::Windows::Forms::FormBorderStyle::FixedSingle;
this->MaximizeBox = false;
this->MinimizeBox = false;
this->Name = L"Form2";
this->Text = L"Create an account";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void label1_Click(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void textBox1_TextChanged(System::Object^ sender, System::EventArgs^ e) {
}
};
}
I know its says its lesson two, but that's just because I was teaching myself some stuff. I pick up this kinda stuff real easy. Except when this happens. Anyone see whats going wrong?