我正在尝试制作战舰进行练习,单人游戏取得了成功……当时只有一个玩家,一组船和一个棋盘:P
知道为什么这会给我一个“int object is unscriptable”错误吗???
这是董事会课程。好吧,无论如何,其中一些:
class Board:
'Game Board'
topMarkers = list('ABCDEFGHIJKLMNOPQRSTUVWXYZ')
sideMarkers = list(range(0, 26))
def __init__(self,h,w): #Makes the map
self.height = h
self.width = w
self.xMarkers = []
self.yMarkers = []
self.hitList = []
self.hitListCopy = []
self.boardSpace = ' '
wave = '~'
self.row = []
self.column = []
#self.column = wave * self.width # If width is 4, column is now '~~~~'
for c in range(self.width):
self.column.append(wave)
self.xMarkers.append(Board.topMarkers[c])
for r in range(self.height): #
self.row.append(self.column[:]) #Use the slice to make copies
self.yMarkers.append(Board.sideMarkers[r])
def showGrid(self):
print self.boardSpace + ' ' + ' '.join(self.xMarkers)
for i in range(self.height):
print self.boardSpace + str(self.yMarkers[i]) + ' ' + '-'.join(self.row[i])
这是实际运行它的代码,导致它的代码部分位于底部的 while 和 for 循环中,它在注释中显示您的地图的网格。
p1 = [[Board(7,7), Board(7,7)], Move(), Connection(1, netEnable)]
p2 = [[Board(7,7), Board(7,7)], Move(), Connection(2, netEnable)]
#p3 = [[Board(7,7), Board(7,7)], Move(), Connection(3, netEnable)]
#Like this p1 = [[theirBoard, attackBoard], Moves, Connection]
#p = [p1,p2,p3]
p = [p1,p2]
ships = [Ship(0),Ship(0),Ship(0)]
ships2 = [Ship(0),Ship(0),Ship(0)]
numOfPlayers = len(p)
youPlayer = int(raw_input('Which player are you? 1,2,3: '))
youPlayer -= 1
boardr = p[youPlayer][0][1].getRowData()
boardM = p[youPlayer][0][0].getMarkerData()
#raw_input(boardr)
raw_input(boardM)
#Set Ships Dialog.
for i in range(len(ships)):
p[youPlayer][0][1].showGrid()
ships[i].setShip(boardr, boardM)
shipPosAll = [[],[],[]]
for i in range(len(ships)):
shipPosAll[youPlayer].append(ships[i].getShip()) #USE THIS INFO TO FEED TO THE BOARD TO TELL IT WHERE SHIPS ARE SO YOU KNOW WHERE HITS ARE.
print 'shipPos at line 382 : %s' % (shipPosAll[youPlayer])
#INIT, DO ONLY ONCE
for i in range(numOfPlayers):
print p[i][2].GetTime()
#MAIN LOOP
while gameNotOver:
for i in range(numOfPlayers):
playersCheck = [0,1]
del playersCheck[youPlayer]
print 'Player %s turn' % (i)
print 'Here are your ships'
#raw_input (p[i][0][1])
p[i][0][1].showGrid() #Show the grid of the player (TheirShips) HERES WHERE THE PROBLEM IS!!!!
print 'Where do you want to attack?'
p[i][0][0].showGrid() #Show the grid of the player (AttackShips)
hits = p[i][0][0].getHitList()
alreadyMade = False
while alreadyMade == False:
coords = p[i][0][0].chooseMove()
alreadyMade = p[i][1].addMove(coords) #Returns true if move accepted, otherwise false
lastMove = p[i][1].getMove()
print 'The move you made was %s' % (lastMove)
p[i][2].Send(lastMove)
changeCoords = p[i][2].Check()
p[i][0][0].changeRow('B')
for p in playersCheck: #Check every player who is not you. You were deleted at teh beginning.
checkForSunk(shipPosAll[p], hits)
print 'Current Attacked Players shipPos: %s' % (shipPosAll[p])
#p1Site.Send(coords)
#print 'Thing %s' % (shipPos[i])
if isGameOver(shipPosAll[p]): #PROBLEM.
gameNotOver = False
break
for i in range(numOfPlayers):
print p[i][1].getAllMoves()
print 'All Ships Sunk. The End. Wat more you want from mme its 3:48am'
谢谢
这是我得到的确切信息。
Traceback (last recent call last): File "name/battleship_wClasses.py", line 431, in p[i][0][1].showGrid() #Show the player of the player (TheirShips) TypeError: 'int'对象不可订阅 –</p>