所以我有这段代码,它做了它应该做的事。我想要它做的是将正方形随机缩放不同的数量,它确实如此。我的问题在于 blit 函数,我的正方形似乎只是按比例放大,因为 blit 不会删除旧形状,它只是将新形状复制到表面。
如何使形状扩大和缩小,而不仅仅是扩大?
我的代码:
import sys, random, pygame
from pygame.locals import *
pygame.init()
w = 640
h = 480
screen = pygame.display.set_mode((w,h))
morphingShape = pygame.Surface((20,20))
morphingShape.fill((255, 137, 0)) #random colour for testing
morphingRect = morphingShape.get_rect()
def ShapeSizeChange(shape, screen):
x = random.randint(-21, 20)
w = shape.get_width()
h = shape.get_height()
if w + x > 0 and h + x > 0:
shape = pygame.transform.smoothscale(shape, (w + x, h + x))
else:
shape = pygame.transform.smoothscale(shape, (w - x, h - x))
shape.fill((255, 137, 0))
rect = shape.get_rect()
screen.blit(shape, rect)
return shape
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
morphingShape = ShapeSizeChange(morphingShape, screen)
pygame.display.update()