7

我从相机胶卷加载图像,但这个图像是颠倒的。所以我写了旋转它的方法。

CGImageRef imageRef = [image CGImage];

float width = CGImageGetWidth(imageRef);
float height = CGImageGetHeight(imageRef);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
Byte *rawData = malloc(height * width * 4);
Byte bytesPerPixel = 4;
int bytesPerRow = bytesPerPixel * width;
Byte bitsPerComponent = 8;
CGContextRef context = CGBitmapContextCreate(rawData, width, height, bitsPerComponent, bytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
int byteIndex = 0;
CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);

Byte *rawData2 = malloc(height * width * 4);

for (int i = 0 ; i < width * height ; i++) {
    int index = (width * height) * 4;
    rawData2[byteIndex + 0] = rawData[index - byteIndex + 0];
    rawData2[byteIndex + 1] = rawData[index - byteIndex + 1];
    rawData2[byteIndex + 2] = rawData[index - byteIndex + 2];
    rawData2[byteIndex + 3] = rawData[index - byteIndex + 3];

    byteIndex += 4;
}

CGContextRef ctx = CGBitmapContextCreate(rawData2, CGImageGetWidth( imageRef ), CGImageGetHeight( imageRef ), 8, CGImageGetBytesPerRow( imageRef ), CGImageGetColorSpace( imageRef ),kCGImageAlphaPremultipliedLast );

imageRef = CGBitmapContextCreateImage (ctx);
image = [UIImage imageWithCGImage:imageRef];

CGContextRelease(context);

return image;

没关系,但现在我必须水平翻转它,我不知道该怎么做。我试着在第二天做这个。

谢谢你的帮助

4

1 回答 1

23

你有没有试过这个:

imageView.transform = CGAffineTransformMakeScale(-1, 1);

?

您还可以使用转换进行旋转:

imageView.transform = CGAffineTransformMakeRotation(M_PI);

您可以像这样将两个转换合二为一:

imageView.transform = CGAffineTransformRotation(CGAffineTransformMakeScale(-1, 1), M_PI);

如果您想制作自己的UIImage对象,而不是操作视图和转换,我仍然建议您使用上述方法让视图根据需要绘制图像,然后将您的UIView内容转换为UIImage对象:

UIGraphicsBeginImageContext(rect.size);
[imageView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage* viewImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
于 2012-07-29T10:19:00.927 回答