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在 AndEngine 中显示 TMX 地图的性能很差。有没有加快速度的机会?TMXLayer.draw() 分别绘制每个图块。有没有机会将多个 TMX 瓦片放到一个顶点缓冲区并一次绘制它们?如果是这样,有人可以显示一些(伪)代码吗?