我试过这个教程:http : //wellroundedgeek.com/post/2011/01/25/Simple-XNA-Cross-Platform-Settings-Manager.aspx 但我很难调用 LoadSettings() 方法。我在 Game1 Initialize 中收到此错误消息:“WindowsGame22.AppSettings”不包含“LoadSettings”的定义,并且找不到接受“WindowsGame22.AppSettings”类型的第一个参数的扩展方法“LoadSettings”(您是否缺少使用指令还是程序集引用?)
GraphicsDeviceManager graphics;
SpriteBatch spriteBatch;
AppSettings Loading = new AppSettings();
public Game1()
{
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
}
protected override void Initialize()
{
Loading = Loading.LoadSettings();
base.Initialize();
}
怎么了?